branding stuff
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@@ -25,6 +25,11 @@ public class SpectrumMaterialBinder : MonoBehaviour
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Debug.Log("Material Binder needs WASAPI Source.");
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gameObject.SetActive(false);
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}
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if (preferences == null) {
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Debug.Log("Material Binder needs Preferences.");
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gameObject.SetActive(false);
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}
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}
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private void Update() {
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@@ -78,6 +83,8 @@ public class SpectrumMaterialBinder : MonoBehaviour
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// having them as a public property didn't work
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_material.SetFloat("_SpectrumSize", source.SpectrumSize);
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_material.SetTexture("_SpectrumDataTexture", _texture);
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_material.SetColor("_ThemeStart", preferences.Theme().Evaluate(0.0f));
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_material.SetColor("_ThemeEnd", preferences.Theme().Evaluate(0.0f));
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}
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public string ToString() {
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