multi vfx

This commit is contained in:
unknown committed 2022-01-23 13:02:42 +11:00
1 parent 771311e0fa
commit 69ce63f73a
27 files changed
+10299 -142

No files matched your search

+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1c8f66e210d17a642aeb52581ebcbf3a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,273 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DefaultLookDevProfile
m_EditorClassIdentifier:
components:
- {fileID: 8761387877531654226}
- {fileID: 1902828633788537306}
- {fileID: 1880163708194025631}
- {fileID: 2340290907100754200}
--- !u!114 &1880163708194025631
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 0
m_Value: 1
rayTracing:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.5
min: 0
max: 4
directLightingStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
radius:
m_OverrideState: 1
m_Value: 1
min: 0.25
max: 5
spatialBilateralAggressiveness:
m_OverrideState: 0
m_Value: 0.15
min: 0
max: 1
temporalAccumulation:
m_OverrideState: 0
m_Value: 1
ghostingReduction:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
blurSharpness:
m_OverrideState: 0
m_Value: 0.1
min: 0
max: 1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
m_StepCount:
m_OverrideState: 0
m_Value: 6
min: 2
max: 32
m_FullResolution:
m_OverrideState: 0
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 0
m_Value: 32
min: 16
max: 256
m_BilateralUpsample:
m_OverrideState: 0
m_Value: 0
m_DirectionCount:
m_OverrideState: 0
m_Value: 2
min: 1
max: 6
m_RayLength:
m_OverrideState: 0
m_Value: 3
min: 0
m_SampleCount:
m_OverrideState: 0
m_Value: 2
min: 1
max: 64
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 0.5
min: 0.001
max: 1
--- !u!114 &1902828633788537306
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
maxShadowDistance:
m_OverrideState: 1
m_Value: 25
min: 0
directionalTransmissionMultiplier:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
cascadeShadowSplitCount:
m_OverrideState: 1
m_Value: 2
min: 1
max: 4
cascadeShadowSplit0:
m_OverrideState: 0
m_Value: 0.05
cascadeShadowSplit1:
m_OverrideState: 0
m_Value: 0.15
cascadeShadowSplit2:
m_OverrideState: 0
m_Value: 0.3
cascadeShadowBorder0:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder1:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder2:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder3:
m_OverrideState: 0
m_Value: 0
--- !u!114 &2340290907100754200
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 0
m_Value: 3
threshold:
m_OverrideState: 0
m_Value: 0
min: 0
intensity:
m_OverrideState: 1
m_Value: 0.1
min: 0
max: 1
scatter:
m_OverrideState: 0
m_Value: 0.7
min: 0
max: 1
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
anamorphic:
m_OverrideState: 0
m_Value: 1
m_Resolution:
m_OverrideState: 0
m_Value: 2
m_HighQualityPrefiltering:
m_OverrideState: 0
m_Value: 0
m_HighQualityFiltering:
m_OverrideState: 0
m_Value: 1
--- !u!114 &8761387877531654226
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 1
toeStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
toeLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
shoulderStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
shoulderAngle:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
gamma:
m_OverrideState: 0
m_Value: 1
min: 0.001
lutTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8a615349aadfaf84a8d89522f3d96a06
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,574 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7089757308646879465
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcf384b154398e341b6b29969c078198, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 1
m_Value: 1
intensity:
m_OverrideState: 1
m_Value: 0.5
min: 0
maximumVelocity:
m_OverrideState: 0
m_Value: 200
min: 0
max: 1500
minimumVelocity:
m_OverrideState: 0
m_Value: 2
min: 0
max: 64
cameraRotationVelocityClamp:
m_OverrideState: 0
m_Value: 0.03
min: 0
max: 0.2
depthComparisonExtent:
m_OverrideState: 0
m_Value: 1
min: 0
max: 20
cameraMotionBlur:
m_OverrideState: 0
m_Value: 1
m_SampleCount:
m_OverrideState: 0
m_Value: 8
min: 2
--- !u!114 &-1016694868962581565
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 0
m_Value: 1
enable:
m_OverrideState: 1
m_Value: 1
length:
m_OverrideState: 0
m_Value: 0.15
min: 0
max: 1
opacity:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
distanceScaleFactor:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
maxDistance:
m_OverrideState: 0
m_Value: 50
min: 0
minDistance:
m_OverrideState: 0
m_Value: 0
min: 0
fadeDistance:
m_OverrideState: 0
m_Value: 5
min: 0
fadeInDistance:
m_OverrideState: 0
m_Value: 0
min: 0
m_SampleCount:
m_OverrideState: 1
m_Value: 12
min: 4
max: 64
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DefaultSettingsVolumeProfile
m_EditorClassIdentifier:
components:
- {fileID: 7686318427622180703}
- {fileID: -1016694868962581565}
- {fileID: 7502528774814404555}
- {fileID: 7542669330009093999}
- {fileID: 1501199423866068322}
- {fileID: 5315503232242033309}
- {fileID: 1932259527246508038}
- {fileID: 448115243408767295}
- {fileID: -7089757308646879465}
--- !u!114 &448115243408767295
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
m_Name: HDRISky
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
rotation:
m_OverrideState: 0
m_Value: 0
min: 0
max: 360
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 11
multiplier:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 0.4660715
min: 0
upperHemisphereLuxColor:
m_OverrideState: 0
m_Value: {x: 0.18750614, y: 0.29181972, z: 0.5}
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
min: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
hdriSky:
m_OverrideState: 1
m_Value: {fileID: 8900000, guid: 8253d41e6e8b11a4cbe77a4f8f82934d, type: 3}
enableBackplate:
m_OverrideState: 0
m_Value: 0
backplateType:
m_OverrideState: 0
m_Value: 0
groundLevel:
m_OverrideState: 0
m_Value: 0
scale:
m_OverrideState: 0
m_Value: {x: 32, y: 32}
projectionDistance:
m_OverrideState: 0
m_Value: 16
min: 0.0000001
plateRotation:
m_OverrideState: 0
m_Value: 0
min: 0
max: 360
plateTexRotation:
m_OverrideState: 0
m_Value: 0
min: 0
max: 360
plateTexOffset:
m_OverrideState: 0
m_Value: {x: 0, y: 0}
blendAmount:
m_OverrideState: 0
m_Value: 0
min: 0
max: 100
shadowTint:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
pointLightShadow:
m_OverrideState: 0
m_Value: 0
dirLightShadow:
m_OverrideState: 0
m_Value: 0
rectLightShadow:
m_OverrideState: 0
m_Value: 0
--- !u!114 &1501199423866068322
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 1
m_Value: 1
threshold:
m_OverrideState: 0
m_Value: 0
min: 0
intensity:
m_OverrideState: 1
m_Value: 0.2
min: 0
max: 1
scatter:
m_OverrideState: 0
m_Value: 0.7
min: 0
max: 1
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
anamorphic:
m_OverrideState: 0
m_Value: 1
m_Resolution:
m_OverrideState: 0
m_Value: 2
m_HighQualityFiltering:
m_OverrideState: 0
m_Value: 1
--- !u!114 &1932259527246508038
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
skyType:
m_OverrideState: 1
m_Value: 1
skyAmbientMode:
m_OverrideState: 0
m_Value: 0
fogType:
m_OverrideState: 0
m_Value: 0
--- !u!114 &5315503232242033309
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 1
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 0
m_Value: 0
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -10
limitMax:
m_OverrideState: 0
m_Value: 10
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
min: 0.001
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
min: 0.001
weightTextureMask:
m_OverrideState: 0
m_Value: {fileID: 0}
--- !u!114 &7502528774814404555
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
quality:
m_OverrideState: 0
m_Value: 1
rayTracing:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.5
min: 0
max: 4
directLightingStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
radius:
m_OverrideState: 1
m_Value: 1.5
min: 0.25
max: 5
temporalAccumulation:
m_OverrideState: 0
m_Value: 1
ghostingReduction:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
blurSharpness:
m_OverrideState: 0
m_Value: 0.1
min: 0
max: 1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
rayLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 50
sampleCount:
m_OverrideState: 0
m_Value: 4
min: 1
max: 64
denoise:
m_OverrideState: 0
m_Value: 0
denoiserRadius:
m_OverrideState: 0
m_Value: 0.5
min: 0.001
max: 1
m_StepCount:
m_OverrideState: 0
m_Value: 6
min: 2
max: 32
m_FullResolution:
m_OverrideState: 0
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 0
m_Value: 40
min: 16
max: 256
m_BilateralUpsample:
m_OverrideState: 0
m_Value: 1
m_DirectionCount:
m_OverrideState: 0
m_Value: 2
min: 1
max: 6
--- !u!114 &7542669330009093999
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 2
toeStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
toeLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
shoulderStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
shoulderAngle:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
gamma:
m_OverrideState: 0
m_Value: 1
min: 0.001
lutTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
--- !u!114 &7686318427622180703
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
maxShadowDistance:
m_OverrideState: 1
m_Value: 150
min: 0
directionalTransmissionMultiplier:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
cascadeShadowSplitCount:
m_OverrideState: 0
m_Value: 4
min: 1
max: 4
cascadeShadowSplit0:
m_OverrideState: 0
m_Value: 0.05
cascadeShadowSplit1:
m_OverrideState: 0
m_Value: 0.15
cascadeShadowSplit2:
m_OverrideState: 0
m_Value: 0.3
cascadeShadowBorder0:
m_OverrideState: 1
m_Value: 0.13333334
cascadeShadowBorder1:
m_OverrideState: 1
m_Value: 0.06666666
cascadeShadowBorder2:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder3:
m_OverrideState: 0
m_Value: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c8d24afcb8e65f444a54f69005992aef
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,26 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2686e09ec7aef44bad2843e4416f057, type: 3}
m_Name: Foliage Diffusion Profile
m_EditorClassIdentifier:
profile:
name: Foliage
scatteringDistance: {r: 0.7568628, g: 0.7019608, b: 0.24313727, a: 1}
transmissionTint: {r: 1, g: 1, b: 1, a: 1}
texturingMode: 0
transmissionMode: 1
thicknessRemap: {x: 0, y: 0.2873168}
worldScale: 1
ior: 1.4
hash: 1081692787
m_Version: 1
profiles: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 57cf874e048389649a72e039c07b5432
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,453 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3}
m_Name: HDRenderPipelineAsset
m_EditorClassIdentifier:
m_Version: 18
m_ObsoleteFrameSettings:
overrides: 0
enableShadow: 0
enableContactShadows: 0
enableShadowMask: 0
enableSSR: 0
enableSSAO: 0
enableSubsurfaceScattering: 0
enableTransmission: 0
enableAtmosphericScattering: 0
enableVolumetrics: 0
enableReprojectionForVolumetrics: 0
enableLightLayers: 0
enableExposureControl: 1
diffuseGlobalDimmer: 0
specularGlobalDimmer: 0
shaderLitMode: 0
enableDepthPrepassWithDeferredRendering: 0
enableTransparentPrepass: 0
enableMotionVectors: 0
enableObjectMotionVectors: 0
enableDecals: 0
enableRoughRefraction: 0
enableTransparentPostpass: 0
enableDistortion: 0
enablePostprocess: 0
enableOpaqueObjects: 0
enableTransparentObjects: 0
enableRealtimePlanarReflection: 0
enableMSAA: 0
enableAsyncCompute: 0
runLightListAsync: 0
runSSRAsync: 0
runSSAOAsync: 0
runContactShadowsAsync: 0
runVolumeVoxelizationAsync: 0
lightLoopSettings:
overrides: 0
enableDeferredTileAndCluster: 0
enableComputeLightEvaluation: 0
enableComputeLightVariants: 0
enableComputeMaterialVariants: 0
enableFptlForForwardOpaque: 0
enableBigTilePrepass: 0
isFptlEnabled: 0
m_ObsoleteBakedOrCustomReflectionFrameSettings:
overrides: 0
enableShadow: 0
enableContactShadows: 0
enableShadowMask: 0
enableSSR: 0
enableSSAO: 0
enableSubsurfaceScattering: 0
enableTransmission: 0
enableAtmosphericScattering: 0
enableVolumetrics: 0
enableReprojectionForVolumetrics: 0
enableLightLayers: 0
enableExposureControl: 1
diffuseGlobalDimmer: 0
specularGlobalDimmer: 0
shaderLitMode: 0
enableDepthPrepassWithDeferredRendering: 0
enableTransparentPrepass: 0
enableMotionVectors: 0
enableObjectMotionVectors: 0
enableDecals: 0
enableRoughRefraction: 0
enableTransparentPostpass: 0
enableDistortion: 0
enablePostprocess: 0
enableOpaqueObjects: 0
enableTransparentObjects: 0
enableRealtimePlanarReflection: 0
enableMSAA: 0
enableAsyncCompute: 0
runLightListAsync: 0
runSSRAsync: 0
runSSAOAsync: 0
runContactShadowsAsync: 0
runVolumeVoxelizationAsync: 0
lightLoopSettings:
overrides: 0
enableDeferredTileAndCluster: 0
enableComputeLightEvaluation: 0
enableComputeLightVariants: 0
enableComputeMaterialVariants: 0
enableFptlForForwardOpaque: 0
enableBigTilePrepass: 0
isFptlEnabled: 0
m_ObsoleteRealtimeReflectionFrameSettings:
overrides: 0
enableShadow: 0
enableContactShadows: 0
enableShadowMask: 0
enableSSR: 0
enableSSAO: 0
enableSubsurfaceScattering: 0
enableTransmission: 0
enableAtmosphericScattering: 0
enableVolumetrics: 0
enableReprojectionForVolumetrics: 0
enableLightLayers: 0
enableExposureControl: 1
diffuseGlobalDimmer: 0
specularGlobalDimmer: 0
shaderLitMode: 0
enableDepthPrepassWithDeferredRendering: 0
enableTransparentPrepass: 0
enableMotionVectors: 0
enableObjectMotionVectors: 0
enableDecals: 0
enableRoughRefraction: 0
enableTransparentPostpass: 0
enableDistortion: 0
enablePostprocess: 0
enableOpaqueObjects: 0
enableTransparentObjects: 0
enableRealtimePlanarReflection: 0
enableMSAA: 0
enableAsyncCompute: 0
runLightListAsync: 0
runSSRAsync: 0
runSSAOAsync: 0
runContactShadowsAsync: 0
runVolumeVoxelizationAsync: 0
lightLoopSettings:
overrides: 0
enableDeferredTileAndCluster: 0
enableComputeLightEvaluation: 0
enableComputeLightVariants: 0
enableComputeMaterialVariants: 0
enableFptlForForwardOpaque: 0
enableBigTilePrepass: 0
isFptlEnabled: 0
m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7, type: 2}
m_RenderPipelineRayTracingResources: {fileID: 0}
m_DefaultVolumeProfile: {fileID: 11400000, guid: c8d24afcb8e65f444a54f69005992aef, type: 2}
m_LensAttenuation: 0
m_UseRenderGraph: 1
m_DefaultLookDevProfile: {fileID: 11400000, guid: 8a615349aadfaf84a8d89522f3d96a06, type: 2}
m_RenderingPathDefaultCameraFrameSettings:
bitDatas:
data1: 72198262773251917
data2: 13763000468760363032
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 20
materialQuality: 0
m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings:
bitDatas:
data1: 135310754214733
data2: 4539628428684427288
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 20
materialQuality: 0
m_RenderingPathDefaultRealtimeReflectionFrameSettings:
bitDatas:
data1: 139923391782733
data2: 13763000465807638544
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 20
materialQuality: 0
m_RenderPipelineSettings:
supportShadowMask: 1
supportSSR: 0
supportSSRTransparent: 0
supportSSAO: 1
supportSSGI: 0
supportSubsurfaceScattering: 1
sssSampleBudget:
m_Values: 140000002800000050000000
m_SchemaId:
m_Id: With3Levels
supportVolumetrics: 1
supportLightLayers: 0
lightLayerName0: Light Layer default
lightLayerName1: Light Layer 1
lightLayerName2: Light Layer 2
lightLayerName3: Light Layer 3
lightLayerName4: Light Layer 4
lightLayerName5: Light Layer 5
lightLayerName6: Light Layer 6
lightLayerName7: Light Layer 7
supportDistortion: 1
supportTransparentBackface: 1
supportTransparentDepthPrepass: 1
supportTransparentDepthPostpass: 1
colorBufferFormat: 74
supportCustomPass: 1
customBufferFormat: 12
supportedLitShaderMode: 2
planarReflectionResolution:
m_Values: 000100000004000000080000
m_SchemaId:
m_Id: With3Levels
supportDecals: 1
supportDecalLayers: 0
decalLayerName0: Decal Layer default
decalLayerName1: Decal Layer 1
decalLayerName2: Decal Layer 2
decalLayerName3: Decal Layer 3
decalLayerName4: Decal Layer 4
decalLayerName5: Decal Layer 5
decalLayerName6: Decal Layer 6
decalLayerName7: Decal Layer 7
msaaSampleCount: 1
supportMotionVectors: 1
supportRuntimeDebugDisplay: 0
supportRuntimeAOVAPI: 0
supportDitheringCrossFade: 1
supportTerrainHole: 0
supportProbeVolume: 0
supportRayTracing: 0
supportedRayTracingMode: 3
probeVolumeSettings:
atlasResolution: 128
atlasOctahedralDepthResolution: 2048
lightLoopSettings:
cookieAtlasSize: 2048
cookieFormat: 74
cookieAtlasLastValidMip: 0
cookieTexArraySize: 1
planarReflectionAtlasSize: 1024
reflectionProbeCacheSize: 64
reflectionCubemapSize: 256
reflectionCacheCompressed: 0
reflectionProbeFormat: 74
skyReflectionSize: 256
skyLightingOverrideLayerMask:
serializedVersion: 2
m_Bits: 0
supportFabricConvolution: 0
maxDirectionalLightsOnScreen: 16
maxPunctualLightsOnScreen: 512
maxAreaLightsOnScreen: 64
maxEnvLightsOnScreen: 64
maxDecalsOnScreen: 512
maxPlanarReflectionOnScreen: 16
maxLightsPerClusterCell: 8
hdShadowInitParams:
maxShadowRequests: 128
directionalShadowsDepthBits: 32
shadowFilteringQuality: 1
punctualLightShadowAtlas:
shadowAtlasResolution: 4096
shadowAtlasDepthBits: 32
useDynamicViewportRescale: 1
areaLightShadowAtlas:
shadowAtlasResolution: 4096
shadowAtlasDepthBits: 32
useDynamicViewportRescale: 1
cachedPunctualLightShadowAtlas: 2048
cachedAreaLightShadowAtlas: 1024
shadowResolutionDirectional:
m_Values: 00010000000200000004000000080000
m_SchemaId:
m_Id: With4Levels
shadowResolutionPunctual:
m_Values: 00010000000200000004000000080000
m_SchemaId:
m_Id: With4Levels
shadowResolutionArea:
m_Values: 00010000000200000004000000080000
m_SchemaId:
m_Id: With4Levels
maxDirectionalShadowMapResolution: 2048
maxPunctualShadowMapResolution: 2048
maxAreaShadowMapResolution: 2048
supportScreenSpaceShadows: 0
maxScreenSpaceShadowSlots: 4
screenSpaceShadowBufferFormat: 48
decalSettings:
drawDistance: 1000
atlasWidth: 4096
atlasHeight: 4096
perChannelMask: 0
postProcessSettings:
m_LutSize: 32
lutFormat: 48
bufferFormat: 74
dynamicResolutionSettings:
enabled: 0
maxPercentage: 100
minPercentage: 100
dynResType: 1
upsampleFilter: 1
forceResolution: 0
forcedPercentage: 100
lowresTransparentSettings:
enabled: 1
checkerboardDepthBuffer: 1
upsampleType: 1
xrSettings:
singlePass: 1
occlusionMesh: 1
cameraJitter: 0
postProcessQualitySettings:
NearBlurSampleCount: 030000000500000008000000
NearBlurMaxRadius:
- 2
- 4
- 7
FarBlurSampleCount: 04000000070000000e000000
FarBlurMaxRadius:
- 5
- 8
- 13
DoFResolution: 040000000200000001000000
DoFHighQualityFiltering: 000101
DoFPhysicallyBased: 000000
MotionBlurSampleCount: 04000000080000000c000000
BloomRes: 040000000200000002000000
BloomHighQualityFiltering: 000101
BloomHighQualityPrefiltering: 000001
ChromaticAberrationMaxSamples: 03000000060000000c000000
lightSettings:
useContactShadow:
m_Values: 000001
m_SchemaId:
m_Id: With3Levels
maximumLODLevel:
m_Values: 000000000000000000000000
m_SchemaId:
m_Id: With3Levels
lodBias:
m_Values:
- 1
- 1
- 1
m_SchemaId:
m_Id: With3Levels
lightingQualitySettings:
AOStepCount: 040000000600000010000000
AOFullRes: 000001
AOMaximumRadiusPixels: 200000002800000050000000
AOBilateralUpsample: 000101
AODirectionCount: 010000000200000004000000
ContactShadowSampleCount: 060000000a00000010000000
SSRMaxRaySteps: 100000002000000040000000
RTAORayLength:
- 0.5
- 3
- 20
RTAOSampleCount: 010000000200000008000000
RTAODenoise: 010101
RTAODenoiserRadius:
- 0.25
- 0.5
- 0.65
RTGIRayLength:
- 50
- 50
- 50
RTGIFullResolution: 000001
RTGIClampValue:
- 0.5
- 0.8
- 1.5
RTGIUpScaleRadius: 040000000400000004000000
RTGIDenoise: 010101
RTGIHalfResDenoise: 010000
RTGIDenoiserRadius:
- 0.75
- 0.5
- 0.25
RTGISecondDenoise: 010101
RTGISecondDenoiserRadius:
- 0
- 0
- 0
RTRMinSmoothness:
- 0.6
- 0.4
- 0
RTRSmoothnessFadeStart:
- 0.7
- 0.5
- 0
RTRRayLength:
- 50
- 50
- 50
RTRClampValue:
- 0.8
- 1
- 1.2
RTRUpScaleRadius: 040000000400000003000000
RTRFullResolution: 000001
RTRDenoise: 010101
RTRDenoiserRadius: 080000000c00000010000000
Fog_ControlMode: 000000000000000000000000
Fog_Budget:
- 0.166
- 0.33
- 0.666
Fog_DepthRatio:
- 0.666
- 0.666
- 0.5
allowShaderVariantStripping: 1
enableSRPBatcher: 1
shaderVariantLogLevel: 0
availableMaterialQualityLevels: -1
m_DefaultMaterialQualityLevel: 4
diffusionProfileSettings: {fileID: 0}
diffusionProfileSettingsList:
- {fileID: 11400000, guid: 6882f0b192c558341b2d191c11d6704a, type: 2}
- {fileID: 11400000, guid: 57cf874e048389649a72e039c07b5432, type: 2}
beforeTransparentCustomPostProcesses: []
beforeTAACustomPostProcesses: []
beforePostProcessCustomPostProcesses: []
afterPostProcessCustomPostProcesses: []
virtualTexturingSettings:
streamingCpuCacheSizeInMegaBytes: 256
streamingGpuCacheSettings:
- format: 0
sizeInMegaBytes: 128
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3577ce891a6eebb48ae626f6cdc32ac9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,26 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2686e09ec7aef44bad2843e4416f057, type: 3}
m_Name: Skin Diffusion Profile
m_EditorClassIdentifier:
profile:
name: Skin
scatteringDistance: {r: 0.7568628, g: 0.32156864, b: 0.20000002, a: 1}
transmissionTint: {r: 0.7568628, g: 0.32156864, b: 0.20000002, a: 1}
texturingMode: 0
transmissionMode: 0
thicknessRemap: {x: 0, y: 8.152544}
worldScale: 1
ior: 1.4
hash: 1075477546
m_Version: 1
profiles: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6882f0b192c558341b2d191c11d6704a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
+1390 -127
View File
File diff suppressed because it is too large. Load diff
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5fcb9fcac83d91f48941d955aba9bce6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+176
View File
@@ -0,0 +1,176 @@
{
"m_SGVersion": 2,
"m_Type": "UnityEditor.ShaderGraph.GraphData",
"m_ObjectId": "5571d777f5d548eeaba84dfeb5377456",
"m_Properties": [],
"m_Keywords": [],
"m_Nodes": [
{
"m_Id": "275bdf2ced7b45b09e6b118f6f594eb7"
},
{
"m_Id": "046958be9c94470a82a1484bb967a806"
}
],
"m_GroupDatas": [],
"m_StickyNoteDatas": [],
"m_Edges": [],
"m_VertexContext": {
"m_Position": {
"x": 0.0,
"y": 0.0
},
"m_Blocks": []
},
"m_FragmentContext": {
"m_Position": {
"x": 0.0,
"y": 200.0
},
"m_Blocks": [
{
"m_Id": "275bdf2ced7b45b09e6b118f6f594eb7"
},
{
"m_Id": "046958be9c94470a82a1484bb967a806"
}
]
},
"m_PreviewData": {
"serializedMesh": {
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
"m_Guid": ""
}
},
"m_Path": "Shader Graphs",
"m_ConcretePrecision": 0,
"m_PreviewMode": 2,
"m_OutputNode": {
"m_Id": ""
},
"m_ActiveTargets": [
{
"m_Id": "914801c318a04dd2a3cac076d10c10a3"
}
]
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "046958be9c94470a82a1484bb967a806",
"m_Group": {
"m_Id": ""
},
"m_Name": "SurfaceDescription.Alpha",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "c25e97df171d41c189580392c31edcfd"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "SurfaceDescription.Alpha"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "275bdf2ced7b45b09e6b118f6f594eb7",
"m_Group": {
"m_Id": ""
},
"m_Name": "SurfaceDescription.BaseColor",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "d7f4d0fe16b34a3192eed7da8bcb3b60"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "SurfaceDescription.BaseColor"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.VFXTarget",
"m_ObjectId": "914801c318a04dd2a3cac076d10c10a3",
"m_Lit": false,
"m_AlphaTest": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "c25e97df171d41c189580392c31edcfd",
"m_Id": 0,
"m_DisplayName": "Alpha",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Alpha",
"m_StageCapability": 2,
"m_Value": 1.0,
"m_DefaultValue": 1.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
"m_ObjectId": "d7f4d0fe16b34a3192eed7da8bcb3b60",
"m_Id": 0,
"m_DisplayName": "Base Color",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "BaseColor",
"m_StageCapability": 2,
"m_Value": {
"x": 0.5,
"y": 0.5,
"z": 0.5
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": [],
"m_ColorMode": 0,
"m_DefaultColor": {
"r": 0.5,
"g": 0.5,
"b": 0.5,
"a": 1.0
}
}
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 1962495393731bc40a9d030191d165fa
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
File diff suppressed because it is too large. Load diff
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 01fc2aa164c06f9478986af54503e2a7
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large. Load diff
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d94d074f7a232d844840222e838bc5ee
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -30,6 +30,7 @@ namespace Assets.WasapiAudio.Scripts.Unity
for (int i = 0; i < SpectrumSize; i++)
{
// Debug.Log($"{i} {spectrumData[i]}");
_colorCache[i] = new Color(spectrumData[i], 0, 0, 0);
}
+3
View File
@@ -1,9 +1,12 @@
{
"dependencies": {
"com.unity.cinemachine": "2.6.11",
"com.unity.collab-proxy": "1.15.7",
"com.unity.ide.rider": "2.0.7",
"com.unity.ide.visualstudio": "2.0.12",
"com.unity.ide.vscode": "1.2.4",
"com.unity.render-pipelines.high-definition": "10.8.1",
"com.unity.render-pipelines.high-definition-config": "file:../LocalPackages/com.unity.render-pipelines.high-definition-config",
"com.unity.test-framework": "1.1.29",
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.4.8",
+27
View File
@@ -1,5 +1,12 @@
{
"dependencies": {
"com.unity.cinemachine": {
"version": "2.6.11",
"depth": 0,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.collab-proxy": {
"version": "1.15.7",
"depth": 0,
@@ -60,6 +67,26 @@
},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.high-definition": {
"version": "10.8.1",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.render-pipelines.core": "10.8.1",
"com.unity.shadergraph": "10.8.1",
"com.unity.visualeffectgraph": "10.8.1",
"com.unity.render-pipelines.high-definition-config": "10.8.1"
},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.high-definition-config": {
"version": "file:../LocalPackages/com.unity.render-pipelines.high-definition-config",
"depth": 0,
"source": "local",
"dependencies": {
"com.unity.render-pipelines.core": "10.8.1"
}
},
"com.unity.searcher": {
"version": "4.3.2",
"depth": 2,
+6 -6
View File
@@ -28,6 +28,7 @@ GraphicsSettings:
m_LensFlare:
m_Mode: 1
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
m_VideoShadersIncludeMode: 2
m_AlwaysIncludedShaders:
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
@@ -36,9 +37,8 @@ GraphicsSettings:
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
m_CustomRenderPipeline: {fileID: 0}
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderPipeline: {fileID: 11400000, guid: 3577ce891a6eebb48ae626f6cdc32ac9, type: 2}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
m_DefaultRenderingPath: 1
@@ -57,7 +57,7 @@ GraphicsSettings:
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
m_LightsUseLinearIntensity: 1
m_LightsUseColorTemperature: 1
m_DefaultRenderingLayerMask: 257
m_LogWhenShaderIsCompiled: 0
m_AllowEnlightenSupportForUpgradedProject: 0
+22
View File
@@ -0,0 +1,22 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 61
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 63a2978a97e4fc04cb9d905947216f3d, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
m_ProjectSettingFolderPath: HDRPDefaultResources
m_WizardPopupAtStart: 0
m_WizardPopupAlreadyShownOnce: 0
m_WizardActiveTab: 0
m_WizardNeedRestartAfterChangingToDX12: 0
m_WizardNeedToRunFixAllAgainAfterDomainReload: 0
m_LastMaterialVersion: 11
+10 -2
View File
@@ -47,7 +47,7 @@ PlayerSettings:
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
m_ActiveColorSpace: 1
m_MTRendering: 1
mipStripping: 0
numberOfMipsStripped: 0
@@ -342,7 +342,15 @@ PlayerSettings:
Android: 1
iPhone: 1
tvOS: 1
m_BuildTargetGroupLightmapEncodingQuality: []
m_BuildTargetGroupLightmapEncodingQuality:
- m_BuildTarget: Standalone
m_EncodingQuality: 2
- m_BuildTarget: Android
m_EncodingQuality: 2
- m_BuildTarget: Lumin
m_EncodingQuality: 2
- m_BuildTarget: Windows Store Apps
m_EncodingQuality: 2
m_BuildTargetGroupLightmapSettings: []
m_BuildTargetNormalMapEncoding: []
playModeTestRunnerEnabled: 0
+13 -7
View File
@@ -18,7 +18,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 1
skinWeights: 1
textureQuality: 1
anisotropicTextures: 0
antiAliasing: 0
@@ -40,6 +40,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Low
@@ -53,7 +54,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0
@@ -75,6 +76,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Medium
@@ -88,7 +90,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0
@@ -110,6 +112,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: High
@@ -123,7 +126,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0
@@ -145,6 +148,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Very High
@@ -158,7 +162,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
skinWeights: 4
textureQuality: 0
anisotropicTextures: 2
antiAliasing: 2
@@ -180,6 +184,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Ultra
@@ -193,7 +198,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
skinWeights: 4
textureQuality: 0
anisotropicTextures: 2
antiAliasing: 2
@@ -202,7 +207,7 @@ QualitySettings:
realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1
vSyncCount: 1
lodBias: 2
lodBias: 1
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
@@ -215,6 +220,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 2
+9
View File
@@ -8,6 +8,15 @@ EditorUserSettings:
RecentlyUsedScenePath-0:
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
flags: 0
UnityEditor.ShaderGraph.Blackboard:
value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4ba75e435d8715fa32c70d15d11612dacc11fee5d3c5d1fe9ab1bf968e93e2ffcbc3e7e2f0b3ffe0e8b0be9af8ffaeffff8e85dd8390e3949c8899daa7
flags: 0
UnityEditor.ShaderGraph.FloatingWindowsLayout2:
value: 181344140043005e1a220d3b1f364b524c0c5a27130c293326201334cee5322ca0bd30e8eb293a707b0fd0180b3d0a36fc0d3d04e649500d1002ee0b5dbd1d2c27c00ad113cb1e10e41f1addc80993b98d9884a69ae6d8f0d1cda9e8fbfefaf9f9dea3fdb9ade882f0f7b0e1e380cafbf2c3adc18e9cd285a2908b82ec869c8395949c9483d68a8e97ddbd90bf
flags: 0
UnityEditor.ShaderGraph.InspectorWindow:
value: 18135939215a0a5004000b0e15254b524c1119263f2d6a722016393ce1eb3d36e5d339f9a5602b2e2c07a37e0901373ae01e0008f707250d171df81a53a5485d41895ac825e0100ec20313c0d91cddccd3d0c7efcca9bd80908fecb0f9cfddf1eff4e7a1b1eae482f0fcaee1e1928b86d888ed969b938797a7cf
flags: 0
vcSharedLogLevel:
value: 0d5e400f0650
flags: 0