LineBarSpectrum

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unknown committed 2022-01-20 15:54:27 +11:00
1 parent f4566bdfea
commit 771311e0fa
6 files changed
+305 -8

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@@ -1,10 +1,6 @@
using UnityEngine;
public class LineSpectrum : TripsitterAve {
private GameObject[] _spectrumBars;
private Vector3[] _originalPositions;
private Vector3 _originalScale;
private float AudioScale = 10;
private float Power = 1.5f;
@@ -13,7 +9,7 @@ public class LineSpectrum : TripsitterAve {
lineRenderer.material = new Material(Shader.Find("Sprites/Default"));
lineRenderer.widthMultiplier = 0.5f;
lineRenderer.positionCount = SpectrumSize;
Debug.Log("{SpectrumSize}");
Debug.Log($"{SpectrumSize}");
}
void Update() {