moved everything to discrete scenes
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@@ -4,6 +4,8 @@ using UnityEngine;
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using UnityEngine.VFX;
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using UnityEngine.UI;
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using Assets.WasapiAudio.Scripts.Unity;
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using UnityEngine.SceneManagement;
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public class Loader : MonoBehaviour {
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public KeyCode NextButton = KeyCode.Space;
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@@ -53,7 +55,8 @@ public class Loader : MonoBehaviour {
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void Update() {
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if (Input.GetKeyDown(NextButton)) {
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LoadNextVis();
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// LoadNextVis();
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SceneManager.LoadSceneAsync("Main 2");
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}
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if (Input.GetKeyDown(MenuButton)) {
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