add some shadergraph viz

This commit is contained in:
ntr committed 2022-04-05 14:04:05 +10:00
1 parent 05c9ef9246
commit b78f1bd6cb
60 files changed
+20039 -4727

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+3 -10
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@@ -908,7 +908,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
CaptureType: 0
SpectrumSize: 128
ScalingStrategy: 2
ScalingStrategy: 0
MinFrequency: 80
MaxFrequency: 22000
Filters: []
@@ -2055,23 +2055,16 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
source: {fileID: 523739711}
Transformers:
- rid: 1586242992680206350
transformers: []
Preview:
Values: []
prefab: {fileID: 478519731043600337, guid: 7c76039f46275db4886f93830a511026, type: 3}
minSize: 2
maxSize: 4
cubeMat: {fileID: 2100000, guid: f6d148a411f1de04e98f1215928d0b25, type: 2}
cubeMatLit: {fileID: 2100000, guid: f6d148a411f1de04e98f1215928d0b25, type: 2}
references:
version: 2
RefIds:
- rid: 1586242992680206350
type: {class: SmoothSpectrumTransformer, ns: Assets.WasapiAudio.Scripts.Unity.Transformers, asm: Assembly-CSharp}
data:
Enabled: 1
Iterations: 5
RefIds: []
--- !u!4 &1609521163
Transform:
m_ObjectHideFlags: 0