botany shader

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ntr committed 2022-06-02 11:08:59 +10:00
1 parent 0f9576a67b
commit d36158bc48
14 files changed
+276 -223

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@@ -1113,7 +1113,7 @@ MonoBehaviour:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 449249020}
m_TargetAssemblyTypeName: LiugiPropertyBinder, Assembly-CSharp
m_TargetAssemblyTypeName: LuigiPropertyBinder, Assembly-CSharp
m_MethodName: UpdateZoom
m_Mode: 2
m_Arguments:
@@ -1513,7 +1513,7 @@ MonoBehaviour:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 449249020}
m_TargetAssemblyTypeName: LiugiPropertyBinder, Assembly-CSharp
m_TargetAssemblyTypeName: LuigiPropertyBinder, Assembly-CSharp
m_MethodName: UpdateWildness
m_Mode: 2
m_Arguments:
@@ -2233,7 +2233,7 @@ MonoBehaviour:
- rid: 2533213763830546433
type: {class: FullScreenCustomPass, ns: UnityEngine.Rendering.HighDefinition, asm: Unity.RenderPipelines.HighDefinition.Runtime}
data:
m_Name: Liugi
m_Name: Luigi
enabled: 1
targetColorBuffer: 0
targetDepthBuffer: 0
@@ -2499,7 +2499,7 @@ MonoBehaviour:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 449249020}
m_TargetAssemblyTypeName: LiugiPropertyBinder, Assembly-CSharp
m_TargetAssemblyTypeName: LuigiPropertyBinder, Assembly-CSharp
m_MethodName: UpdateBrightness
m_Mode: 2
m_Arguments: