This commit is contained in:
unknown committed 2022-01-18 17:10:16 +11:00
commit e58a138bea
176 files changed
+6194

No files matched your search

@@ -0,0 +1,46 @@
using Assets.WasapiAudio.Scripts.Core;
using UnityEngine;
namespace Assets.WasapiAudio.Scripts.Unity
{
[ExecuteInEditMode]
public class WasapiAudioSource : MonoBehaviour
{
private Core.WasapiAudio _wasapiAudio;
private float[] _spectrumData;
// Inspector Properties
public WasapiCaptureType CaptureType = WasapiCaptureType.Loopback;
public int SpectrumSize = 32;
public ScalingStrategy ScalingStrategy = ScalingStrategy.Sqrt;
public int MinFrequency = 100;
public int MaxFrequency = 20000;
public WasapiAudioFilter[] Filters;
public void Awake()
{
// Setup loopback audio and start listening
_wasapiAudio = new Core.WasapiAudio(CaptureType, SpectrumSize, ScalingStrategy, MinFrequency, MaxFrequency, Filters, spectrumData =>
{
_spectrumData = spectrumData;
});
_wasapiAudio.StartListen();
}
public void Update()
{
}
public float[] GetSpectrumData()
{
return _spectrumData;
}
public void OnApplicationQuit()
{
_wasapiAudio?.StopListen();
}
}
}