//using UnityEngine; //namespace Assets.WasapiAudio.Scripts.Unity //{ // [CreateAssetMenu(fileName = "Audio Visualization Profile", menuName = "Audio/Audio Visualization Profile", order = 1)] // public class AudioVisualizationProfile : ScriptableObject // { // // Inspector Fields // public AnimationCurve ScaleCurve; // [Range(1, 50)] // public int AudioSmoothingIterations = 5; // [Range(1, 2)] // public float MinMaxThreshold = 1.2f; // public float MinScale = 0.0f; // public float MaxScale = 1.0f; // } //}