# Playthrough

cryps join game
    stats randomised

initial stash drops
    6 skills
    6 colours
    6 specs

play first round
    basically duke it out

# Colours #

### Red ###
Real world concepts
Aggressive
Apply Buffs
Fast & Chaotic

### Green ###
Healing Specialisation
Defensive
Purge buffs & debuffs

### Blue ###
Fantasy concepts (magical)
Aggressive & Defensive
Apply Debuffs
Slow & Reliable

# Classes #

Class names to be changed
====================
Pure Red `Nature`
Pure Green `Non-Violence`
Pure Blue `Destruction`
Hybrid Red / Blue `Chaos`
Hybrid Red / Green `Purity`
Hybrid Blue / Green `Technology`


Skills
==========

Basic Type
-------------------------------------------------------------------------
Attack `Basic offensive skill - deal damage`
Buff `Base ally targetted skill - increase ally speed`
Stun `Base enemy disable - disable enemy for 2 rounds`
Block `Base self targetted defensive - reduced damage taken for 2 rounds`
Debuff `Base enemy debuff - reduce enemy speed`

# Nature Type (red) #

Bite - (Attack RR) Deal significant `Red` damage
Strangle - (Stun RR) - Applies stun and physical dot
Regenerate - (Buff RR) Restore red defense for target ally
Snare - (Debuff RR) Disable enemy red skills for (3?) turns
Parry - (Block RR) Avoid all damage for this turn

# Destruction Type (blue) #

Blast - (Attack BB) Deal significant `Blue` damage
Ruin - (Stun BB) - AOE stun on the enemy team for remaind of turn
Amplify - (Buff BB) Increased blue damage dealt by target ally
Curse - (Debuff BB) Decrease damage dealt by target enemy
Plague Life - (Block BB) Apply dot debuff to attackers

# Non-Violence Type (green) #

Heal - (Attack GG) Heal ally for X
Throw - (Stun GG) - Disable target and increase damage taken
Triage - (Buff GG) Buff which heals ally for X over Y turns
Purge - (Debuff GG) - Remove all enemy target buffs
Reflect - (Block GG) - Will use targetted attacks on source

# Chaos Type (red / blue) #

Bannish - (Attack  RB) - deal `Hybrid Red & Blue` + enemy can't attack or be attacked 3 turns
Hex - (Stun RB) - enemy stunned for 3 turns
Haste - (Buff RB) - significantly increase ally speed
Slow - (Debuff RB) - significantly decrease enemy speed
Taunt - (Block RB) - Redirect all enemy targetted skills

# Purity Type (red / green) #

Slay - (Attack  + 1G + 1R) - deal `Red` damage. Bonus damage if the target has blue defense
Silence - (Stun + 2G + 1R) - enemy can't use blue skills for 3 turns
Purify - (Buff + 2G + 1R) - remove all debuffs from target
Empower - (Buff + 1G + 1R) - Increased red damage dealt by target ally
???? - (Debuff RB) - ???
Life - (Block + 2G + 1R) - Take no blue damage for the next 3 turns

# Technology Type (green / blue) type - ??? maybe rework and rename #

