diff --git a/client/src/components/vbox.component.jsx b/client/src/components/vbox.component.jsx index 81155b66..1727850d 100644 --- a/client/src/components/vbox.component.jsx +++ b/client/src/components/vbox.component.jsx @@ -404,7 +404,7 @@ class Vbox extends preact.Component { return true; } - const inventoryHover = vbox.bound.length > 1 ? false : e => hoverInfo(e, 'inventory'); + const inventoryHover = vbox.bound.length > 1 || vboxSelected[0] ? false : e => hoverInfo(e, 'inventory'); return (

Tutorial

-

This is the vbox phase tutorial.

-

The game revolves around combining colours with items to create skills and specs.

-

Buy two colours from the vbox by double clicking or click the colour once and then the inventory.

+

Welcome to the vbox phase tutorial.

+

Colours are used to create powerful combinations.

+

Buy two colours from the vbox by double clicking.
+ You can also click the colour once and then click the inventory.

); } @@ -120,19 +121,24 @@ function tutorialStage(tutorial, ws, clearTutorial, instance) { return (

Tutorial

-

In a normal game you start with 3 Attack Skill items.

-

These can be combined with colours to create powerful combinations.

-

Select the Attack item along with two colours and press combine.

+

In a normal game you start with three base Attack skill items.

+

The Attack item can be combined with colours to create a new skill.

+

Select the Attack item along with two colours.
+ When all three items are selected you can then press combine. +

); } if (tutorial === 3) { + const constructOne = instance.players[0].constructs[0].name; return (

Tutorial

-

Skill items can be equipped to your constructs to give them that ability for the combat phase.

-

Click the newly combined skill item in the inventory and then the construct at the bottom to equip the skill.

+

The first construct on your team is {constructOne}.

+

Skill items can be equipped to your constructs to be used in the combat phase.

+

Click the newly combined skill item in the top right of the inventory.
+ Once selected click the construct SKILL slot to equip the skill.

); } @@ -141,8 +147,10 @@ function tutorialStage(tutorial, ws, clearTutorial, instance) { return (

Tutorial

-

You can also buy spec items to increase the stats of your constructs.

-

Buy the spec item by double clicking or click the spec once and then the inventory.

+

You can also buy specialisation items for your constructs.
+ Specialisation items increase stats including power, speed and life.

+

Buy the specialisation item from the vbox by double clicking.
+ You can also click the specialisation once and then click the inventory.

); } @@ -151,9 +159,10 @@ function tutorialStage(tutorial, ws, clearTutorial, instance) { return (

Tutorial

-

Equipping spec items will increase the stats of your constructs.

-

These can also be combined with colours for more specialisation.

-

Click the spec item in the inventory followed by an empty inventory spec slot to equip the spec.

+

Equipping specialisation items will increase the stats of your constructs.

+

These can also be combined with colours for further specialisation.

+

Click the specialisation item in the top right of the inventory.
+ Once selected click the construct SPEC slot to equip the specialisation.

); } @@ -165,10 +174,9 @@ function tutorialStage(tutorial, ws, clearTutorial, instance) {

Tutorial

You have now created a construct with an upgraded skill and base spec.

-

You can unequip skills and specs back into the inventory by double clicking or clicking once and then the inventory.

The goal is to create three powerful constructs for combat.

-

Equip {constructTwo} and {constructThree} with the Attack skill.
- Ensure each construct has a single skill to continue

+

Equip your other constructs {constructTwo} and {constructThree} with the Attack skill.
+ Ensure each construct has a single skill to continue.

); } @@ -192,10 +200,10 @@ function tutorialStage(tutorial, ws, clearTutorial, instance) { return (

Tutorial

-

You can now freely create different skill and spec combos.

-

Reclaim is used only if needed to refund items in your inventory.
- If you click the exit tutorial button this section will be replaced with more information on selected items.

-

When ready, you can go into the combat phase by hitting ready in the bottom right.

+

You've completed the tutorial! Try to create more skill and spec combinations.

+

You can unequip skills and specs back into the inventory by double clicking.
+ Reclaim can be used to refund the cost of items in your inventory.

+

Click the EXIT TUTORIAL button to replace this section with more information.

); }