diff --git a/client/assets/styles/game.less b/client/assets/styles/game.less index 8c218584..0f446446 100644 --- a/client/assets/styles/game.less +++ b/client/assets/styles/game.less @@ -252,12 +252,16 @@ grid-area: target; text-align: center; align-self: center; - height: auto; + // height: auto; svg { display: inline; height: 1em; margin-right: 0.1em } + + display: flex; + flex-flow: column; + justify-content: center; } .skill-description { diff --git a/client/src/components/targeting.arrows.jsx b/client/src/components/targeting.arrows.jsx index aa9257e3..f93966c5 100644 --- a/client/src/components/targeting.arrows.jsx +++ b/client/src/components/targeting.arrows.jsx @@ -52,6 +52,7 @@ class TargetSvg extends Component { itemInfo, } = props; const { width, height } = state; + if (!game) return false; // game will be null when battle ends if (game.phase === 'Finished') return false; // Clear everything if its over (in case of abandon) @@ -59,7 +60,7 @@ class TargetSvg extends Component { if (tutorialGame) { return (