charge attacks

This commit is contained in:
Mashy 2019-06-19 15:29:33 +10:00
parent ae481d54bf
commit 0310b1b3df
4 changed files with 93 additions and 9 deletions

View File

@ -2,16 +2,39 @@ const preact = require('preact');
const Attack = require('./anims/attack');
const Strike = require('./anims/strike');
const Test = require('./anims/test');
// const Test = require('./anims/test');
const AttackCharge = require('./anims/attack.charge');
const colours = {
red: '#a52a2a',
green: '#1FF01F',
blue: '#3498db',
purple: '#A25AC1',
yellow: '#d1c86a',
cyan: '#6AD1BF',
};
function animations(props) {
const { combatTextClass, combatText, stage, player, construct } = props;
const anim = text => {
if (stage === 'START_SKILL') {
switch (text) {
case 'StrikeI': return <AttackCharge id={construct.id} team={player} colour={colours.red}/>;
case 'HealI': return <AttackCharge id={construct.id} team={player} colour={colours.green}/>;
case 'BlastI': return <AttackCharge id={construct.id} team={player} colour={colours.blue}/>;
case 'ChaosI': return <AttackCharge id={construct.id} team={player} colour={colours.purple}/>;
case 'SlayI': return <AttackCharge id={construct.id} team={player} colour={colours.yellow}/>;
case 'SiphonI': return <AttackCharge id={construct.id} team={player} colour={colours.cyan}/>;
default: return <AttackCharge id={construct.id} team={player} colour="#a52a2a"/>;
}
}
switch (text) {
case 'Attack': return <Attack id={construct.id} stage={stage} team={player}/>;
case 'StrikeI': return <Strike id={construct.id} stage={stage} team={player}/>;
default: return text;
}
};
@ -22,11 +45,14 @@ function animations(props) {
{combatAnim}
</div>;
}
/*
return (
<div class={combatTextClass}>
<Test id={construct.id} stage={stage} team={player}/>
</div>
);
*/
return (<div>&nbsp;</div>);
}

View File

@ -0,0 +1,60 @@
const preact = require('preact');
const { Component } = require('preact');
const anime = require('animejs').default;
const charge = require('../svgs/charge');
const { TIMES } = require('../../constants');
const { randomPoints } = require('../../utils');
class AttackCharge extends Component {
constructor(props) {
super();
this.team = props.team;
this.colour = props.colour;
const points = randomPoints(7, 50, 300, 400);
this.charges = points.map(coord => charge(coord[0], coord[1], 6, this.colour));
}
render() {
return (
<svg
class={'skill-anim'}
version="1.1"
id="Layer_1"
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 300 400">
{this.charges}
</svg>
);
}
componentDidMount() {
const charges = document.querySelectorAll('#charge');
anime.set(charges, { fill: 'none' });
if (!this.team) {
anime.set('.skill-anim', {
rotate: 180,
});
} else {
anime.set('.skill-anim', {
rotate: 0,
});
}
this.anim = anime({
targets: charges,
fill: this.colour,
delay: anime.stagger(5, {
start: 100,
easing: 'linear',
}),
loop: false,
easing: 'easeInQuad',
});
}
componentWillUnmount() {
}
}
module.exports = AttackCharge;

View File

@ -58,13 +58,11 @@ class Attack extends Component {
anime({
targets: stageone,
fill: '#a52a2a',
delay: anime.stagger(100),
delay: anime.stagger(2),
loop: true,
duration: duration,
duration,
easing: 'easeInQuad',
});
}
}

View File

@ -9,7 +9,7 @@ module.exports = function charge(x, y, height, colour) {
${x - 2 * height},${y + 2 * height}
${x + 2 * height},${y + 2 * height}
`}
stroke="#a52a2a"
stroke={colour}
stroke-width="2"
id="charge"
/>
@ -21,7 +21,7 @@ module.exports = function charge(x, y, height, colour) {
${x - 3.5 * height},${y + height}
${x - 2 * height},${y + 2 * height}
`}
stroke="#a52a2a"
stroke={colour}
stroke-width="2"
id="charge"
/>
@ -39,4 +39,4 @@ module.exports = function charge(x, y, height, colour) {
/>
</svg>
);
}
};