added scaling damage to silence and snare

This commit is contained in:
Mashy
2019-05-03 16:31:15 +10:00
parent ed6b69877a
commit 0373b607cf
5 changed files with 61 additions and 11 deletions
+3 -1
View File
@@ -239,7 +239,9 @@ function getCombatSequence(event) {
&& event[1].skill === 'Decay' && event[1].effect === 'Wither') return ['POST_SKILL'];
if (['Damage'].includes(event[0])
&& event[1].skill === 'Chaos' && event[1].colour === 'RedDamage') return ['POST_SKILL'];
&& ((event[1].skill === 'Chaos' && event[1].colour === 'RedDamage')
|| event[1].skill === 'Silence'
|| event[1].skill === 'Snare')) return ['POST_SKILL'];
if (['Ko'].includes(event[0])
|| (event[1].skill === 'Throw' && event[1].effect === 'Vulnerable')) return ['POST_SKILL'];