warden init
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@ -589,7 +589,6 @@ impl Game {
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}
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pub fn handle_afk(mut self) -> Game {
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self
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}
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}
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@ -623,7 +622,7 @@ pub fn game_skill(params: GameSkillParams, tx: &mut Transaction, account: &Accou
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game = game.resolve_phase_start();
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}
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game_update(&game, tx)?;
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game_update(tx, &game)?;
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Ok(game)
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}
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@ -658,7 +657,7 @@ pub fn game_skill(params: GameSkillParams, tx: &mut Transaction, account: &Accou
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// Ok(game)
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// }
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pub fn game_write(game: &Game, tx: &mut Transaction) -> Result<(), Error> {
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pub fn game_write(tx: &mut Transaction, game: &Game) -> Result<(), Error> {
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let game_bytes = to_vec(&game)?;
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let query = "
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@ -953,7 +952,7 @@ pub fn game_instance_join(tx: &mut Transaction, player: Player, game_id: Uuid) -
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println!("{:?} game joined", game.id);
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game_update(&game, tx)?;
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game_update(tx, &game)?;
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Ok(game)
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}
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@ -72,6 +72,10 @@ impl Instance {
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}
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}
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pub fn handle_afk(mut self) -> Instance {
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self
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}
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fn set_max_players(mut self, max: usize) -> Result<Instance, Error> {
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if max > 16 || max % 2 != 0 {
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return Err(err_msg("max players must be divisible by 2 and less than 16"));
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@ -9,14 +9,14 @@ use failure::err_msg;
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use r2d2::{Pool};
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use r2d2_postgres::{PostgresConnectionManager};
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use game::{Game, games_afk, game_write};
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use game::{Game, games_afk, game_update};
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use instance::{Instance, instances_afk, instance_update};
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fn fetch_games(mut tx: Transaction) -> Result<Transaction, Error> {
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let games = games_afk(&mut tx)?;
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for mut game in games {
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game_write(&game.handle_afk(), &mut tx)?;
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game_update(&mut tx, &game.handle_afk())?;
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}
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Ok(tx)
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@ -39,7 +39,7 @@ pub fn warden(pool: Pool<PostgresConnectionManager>) -> Result<(), Error> {
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fetch_games(db_connection.transaction()?)?
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.commit()?;
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fetch_instances(db_connection.transaction()?)
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fetch_instances(db_connection.transaction()?)?
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.commit()?;
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sleep(Duration::new(30, 0));
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