diff --git a/client/package.json b/client/package.json index 81ea53c4..f84c4f2b 100644 --- a/client/package.json +++ b/client/package.json @@ -20,7 +20,7 @@ "key": "^0.1.11", "keymaster": "^1.6.2", "lodash": "^4.17.11", - "parcel": "^1.9.7", + "parcel": "^1.11.0", "phaser": "^3.16.1", "redux": "^4.0.0" }, diff --git a/server/COMBOS.md b/server/COMBOS.md index 40881558..7d865d55 100644 --- a/server/COMBOS.md +++ b/server/COMBOS.md @@ -1,3 +1,17 @@ +# Playthrough + +cryps join game + stats randomised + +initial stash drops + 3 skills + 3 colours + 3 specs + +play first round + basically duke it out + + # Colours # @@ -22,7 +36,7 @@ Slow & Reliable Class names to be changed ==================== -Pure Red `Nature` +Pure Red `Nature` Pure Green `Non-Violence` Pure Blue `Destruction` Hybrid Red / Blue `Chaos` diff --git a/server/WORKLOG.md b/server/WORKLOG.md index 7249ee91..ce056c8e 100644 --- a/server/WORKLOG.md +++ b/server/WORKLOG.md @@ -55,7 +55,38 @@ taunt ## NOW -* check zone completion + +inventory + drops table + id + data + game + +drops_buy(game_id, index) + drops_get() + inventory_get() + + reduce balance + move drop into inventory + + drops_update() + inventory_update() + + -> inventory + +inventory_combine(game_id, [indices]) + inventory_get() + + new item = + match base item + match modifiers + + update inventory[base_index] + + inventory_update() + + -> inventory + + ## SOON * clean up categories