rename siphon

This commit is contained in:
ntr 2019-02-19 15:56:30 +11:00
parent eb9fd6e4af
commit 0b07e121ad
2 changed files with 38 additions and 35 deletions

View File

@ -125,9 +125,9 @@ pub enum Effect {
Triage, Triage,
Decay, Decay,
Regen, Regen,
Drain, Siphon,
SpeedDrain, SpeedSiphon,
SpeedIncrease, SpeedIncrease,
Ko, Ko,
@ -249,9 +249,9 @@ impl Effect {
Effect::Triage => Category::BlueBuff, Effect::Triage => Category::BlueBuff,
Effect::Decay => Category::BlueDebuff, Effect::Decay => Category::BlueDebuff,
Effect::Regen => Category::BlueBuff, Effect::Regen => Category::BlueBuff,
Effect::Drain => Category::BlueDebuff, Effect::Siphon => Category::BlueDebuff,
Effect::SpeedDrain => Category::BlueDebuff, Effect::SpeedSiphon => Category::BlueDebuff,
Effect::SpeedIncrease => Category::BlueBuff, Effect::SpeedIncrease => Category::BlueBuff,
Effect::Ko => Category::Ko, Effect::Ko => Category::Ko,
@ -283,7 +283,7 @@ impl Effect {
Effect::Triage => 3, Effect::Triage => 3,
Effect::Decay => 3, Effect::Decay => 3,
Effect::Drain => 2, Effect::Siphon => 2,
_ => { _ => {
println!("{:?} does not have a duration", self); println!("{:?} does not have a duration", self);
@ -360,8 +360,8 @@ pub enum Skill {
Amplify, Amplify,
Decay, // dot Decay, // dot
DecayTick, // dot DecayTick, // dot
Drain, Siphon,
DrainTick, SiphonTick,
Curse, Curse,
Plague, // aoe dot Plague, // aoe dot
Ruin, // aoe Ruin, // aoe
@ -394,7 +394,7 @@ pub enum Skill {
TestStun, TestStun,
TestBlock, TestBlock,
TestParry, TestParry,
TestDrain, TestSiphon,
} }
impl Skill { impl Skill {
@ -443,8 +443,8 @@ impl Skill {
Skill::Amplify => Some(1), Skill::Amplify => Some(1),
Skill::Decay => None, // dot Skill::Decay => None, // dot
Skill::DecayTick => None, Skill::DecayTick => None,
Skill::Drain => Some(1), Skill::Siphon => Some(1),
Skill::DrainTick => None, Skill::SiphonTick => None,
Skill::Curse => Some(1), Skill::Curse => Some(1),
Skill::Plague => Some(1), // aoe dot Skill::Plague => Some(1), // aoe dot
Skill::Ruin => Some(2), // aoe Skill::Ruin => Some(2), // aoe
@ -478,7 +478,7 @@ impl Skill {
Skill::TestTouch => None, Skill::TestTouch => None,
Skill::TestStun => None, Skill::TestStun => None,
Skill::TestBlock => None, Skill::TestBlock => None,
Skill::TestDrain => None, Skill::TestSiphon => None,
Skill::TestParry => None, Skill::TestParry => None,
} }
} }
@ -528,8 +528,8 @@ impl Skill {
Skill::Amplify => Category::Blue, Skill::Amplify => Category::Blue,
Skill::Decay => Category::Blue, // dot Skill::Decay => Category::Blue, // dot
Skill::DecayTick => Category::BlueTick, // hot Skill::DecayTick => Category::BlueTick, // hot
Skill::Drain => Category::Blue, Skill::Siphon => Category::Blue,
Skill::DrainTick => Category::BlueTick, // hot Skill::SiphonTick => Category::BlueTick, // hot
Skill::Curse => Category::Blue, Skill::Curse => Category::Blue,
Skill::Plague => Category::Blue, // aoe dot Skill::Plague => Category::Blue, // aoe dot
Skill::Ruin => Category::Blue, // aoe Skill::Ruin => Category::Blue, // aoe
@ -566,7 +566,7 @@ impl Skill {
Skill::TestStun => Category::Red, Skill::TestStun => Category::Red,
Skill::TestParry => Category::Red, Skill::TestParry => Category::Red,
Skill::TestBlock => Category::Red, Skill::TestBlock => Category::Red,
Skill::TestDrain => Category::Blue, Skill::TestSiphon => Category::Blue,
} }
} }
@ -574,7 +574,7 @@ impl Skill {
match self { match self {
Skill::TriageTick => true, Skill::TriageTick => true,
Skill::DecayTick => true, Skill::DecayTick => true,
Skill::DrainTick => true, Skill::SiphonTick => true,
_ => false, _ => false,
} }
} }
@ -607,8 +607,8 @@ impl Skill {
// general combat // general combat
Skill::DecayTick => 2, // hot Skill::DecayTick => 2, // hot
Skill::Drain => 2, Skill::Siphon => 2,
Skill::DrainTick => 2, // hot Skill::SiphonTick => 2, // hot
Skill::Hex => 2, Skill::Hex => 2,
Skill::Pause => 2, // extend durations Skill::Pause => 2, // extend durations
Skill::Plague => 2, // aoe dot Skill::Plague => 2, // aoe dot
@ -644,7 +644,7 @@ impl Skill {
Skill::TestStun => 5, Skill::TestStun => 5,
Skill::TestBlock => 10, Skill::TestBlock => 10,
Skill::TestParry => 10, Skill::TestParry => 10,
Skill::TestDrain => 10, Skill::TestSiphon => 10,
} }
} }
@ -715,8 +715,8 @@ impl Skill {
Skill::Amplify => amplify(source, target, resolution), // increase magic damage Skill::Amplify => amplify(source, target, resolution), // increase magic damage
Skill::Decay => decay(source, target, resolution), // dot Skill::Decay => decay(source, target, resolution), // dot
Skill::DecayTick => decay_tick(source, target, resolution), // dot Skill::DecayTick => decay_tick(source, target, resolution), // dot
Skill::Drain => drain(source, target, resolution), Skill::Siphon => siphon(source, target, resolution),
Skill::DrainTick => drain_tick(source, target, resolution), // hot Skill::SiphonTick => siphon_tick(source, target, resolution), // hot
Skill::Curse => curse(source, target, resolution), Skill::Curse => curse(source, target, resolution),
Skill::Plague => panic!("nyi"), // dot that spreads every turn Skill::Plague => panic!("nyi"), // dot that spreads every turn
Skill::Ruin => panic!("nyi"), // aoe version of blast Skill::Ruin => panic!("nyi"), // aoe version of blast
@ -751,7 +751,7 @@ impl Skill {
Skill::TestStun => stun(source, target, resolution), Skill::TestStun => stun(source, target, resolution),
Skill::TestBlock => block(source, target, resolution), Skill::TestBlock => block(source, target, resolution),
Skill::TestParry => parry(source, target, resolution), Skill::TestParry => parry(source, target, resolution),
Skill::TestDrain => drain(source, target, resolution), Skill::TestSiphon => siphon(source, target, resolution),
} }
} }
@ -915,28 +915,28 @@ fn curse(_cryp: &mut Cryp, target: &mut Cryp, mut resolution: Resolution) -> Res
return resolution;; return resolution;;
} }
fn drain(cryp: &mut Cryp, target: &mut Cryp, mut resolution: Resolution) -> Resolution { fn siphon(cryp: &mut Cryp, target: &mut Cryp, mut resolution: Resolution) -> Resolution {
let drain = CrypEffect { let siphon = CrypEffect {
effect: Effect::Drain, effect: Effect::Siphon,
duration: Effect::Drain.duration(), duration: Effect::Siphon.duration(),
tick: Some(Cast::new_tick(cryp, target, Skill::DrainTick)), tick: Some(Cast::new_tick(cryp, target, Skill::SiphonTick)),
}; };
resolution.results.push(target.add_effect(Skill::Drain, drain)); resolution.results.push(target.add_effect(Skill::Siphon, siphon));
return resolution;; return resolution;;
} }
fn drain_tick(cryp: &mut Cryp, target: &mut Cryp, mut resolution: Resolution) -> Resolution { fn siphon_tick(cryp: &mut Cryp, target: &mut Cryp, mut resolution: Resolution) -> Resolution {
let amount = cryp.blue_damage(); let amount = cryp.blue_damage();
let drain_damage = target.deal_blue_damage(Skill::DrainTick, amount); let siphon_damage = target.deal_blue_damage(Skill::SiphonTick, amount);
resolution.results.push(drain_damage.clone()); resolution.results.push(siphon_damage.clone());
match drain_damage { match siphon_damage {
ResolutionResult::Damage { amount, mitigation, category: _, immunity } => { ResolutionResult::Damage { amount, mitigation, category: _, immunity } => {
if !immunity.immune { if !immunity.immune {
resolution.results.push(cryp.heal(Skill::Heal, amount)); resolution.results.push(cryp.heal(Skill::Heal, amount));
} }
}, },
_ => panic!("drain tick damage not dealt {:?}", drain_damage), _ => panic!("siphon tick damage not dealt {:?}", siphon_damage),
} }
return resolution; return resolution;

View File

@ -43,9 +43,11 @@ pub enum Var {
Purify, Purify,
Reflect, Reflect,
Ruin, Ruin,
Shield,
Snare, Snare,
Strangle, Strangle,
Strike, Strike,
Siphon,
Taunt, Taunt,
Throw, Throw,
Toxic, Toxic,
@ -81,6 +83,7 @@ impl Var {
Var::Ruin => Ok(Skill::Ruin), Var::Ruin => Ok(Skill::Ruin),
Var::Snare => Ok(Skill::Snare), Var::Snare => Ok(Skill::Snare),
Var::Strangle => Ok(Skill::Strangle), Var::Strangle => Ok(Skill::Strangle),
Var::Shield => Ok(Skill::Shield),
// Var::Strike => Ok(Skill::Strike), // Var::Strike => Ok(Skill::Strike),
// Var::Taunt => Ok(Skill::Taunt), // Var::Taunt => Ok(Skill::Taunt),
Var::Throw => Ok(Skill::Throw), Var::Throw => Ok(Skill::Throw),
@ -230,7 +233,7 @@ impl Vbox {
ColourCode::GG => Var::Reflect, ColourCode::GG => Var::Reflect,
ColourCode::BB => Var::Toxic, ColourCode::BB => Var::Toxic,
ColourCode::RG => Var::Taunt, ColourCode::RG => Var::Taunt,
ColourCode::GB => return Err(err_msg("unhandled skill combo")), ColourCode::GB => Var::Shield,
ColourCode::BR => return Err(err_msg("unhandled skill combo")), ColourCode::BR => return Err(err_msg("unhandled skill combo")),
}, },
Var::Buff => match colour_code { Var::Buff => match colour_code {
@ -246,7 +249,7 @@ impl Vbox {
ColourCode::GG => Var::Purge, ColourCode::GG => Var::Purge,
ColourCode::BB => Var::Curse, ColourCode::BB => Var::Curse,
ColourCode::RG => return Err(err_msg("unhandled skill combo")), ColourCode::RG => return Err(err_msg("unhandled skill combo")),
ColourCode::GB => return Err(err_msg("unhandled skill combo")), ColourCode::GB => Var::Siphon,
ColourCode::BR => return Err(err_msg("unhandled skill combo")), ColourCode::BR => return Err(err_msg("unhandled skill combo")),
}, },
Var::Stun => match colour_code { Var::Stun => match colour_code {
@ -298,7 +301,7 @@ pub fn vbox_write(vbox: Vbox, tx: &mut Transaction) -> Result<Vbox, Error> {
let result = tx let result = tx
.query(query, &[&vbox_bytes, &vbox.id])?; .query(query, &[&vbox_bytes, &vbox.id])?;
let _returned = result.iter().next().expect("no row returned"); result.iter().next().ok_or(err_msg("no vbox row returned"))?;
// println!("{:?} wrote vbox", vbox.id); // println!("{:?} wrote vbox", vbox.id);