Particle animations with SCSS

This commit is contained in:
Mashy
2019-05-21 16:09:26 +10:00
parent 36f260a811
commit 0e107e16a2
11 changed files with 2314 additions and 14 deletions
+4 -4
View File
@@ -399,17 +399,17 @@ impl Item {
self.into_skill().unwrap().duration()),
Item::Strike => format!(
"Hits at maximum speeding dealing red damage {:?}% red power",
"Hits at maximum speed dealing red damage {:?}% red power",
self.into_skill().unwrap().multiplier()),
Item::StrikeII => format!(
"Hits at maximum speeding dealing red damage {:?}% red power",
"Hits at maximum speed dealing red damage {:?}% red power",
self.into_skill().unwrap().multiplier()),
Item::StrikeIII => format!(
"Hits at maximum speeding dealing red damage {:?}% red power",
"Hits at maximum speed dealing red damage {:?}% red power",
self.into_skill().unwrap().multiplier()),
Item::Siphon => format!(
"Deals blue damage {:?}% blue power each turn and heals caster based on damage dealt . Lasts {:?}T",
"Deals blue damage {:?}% blue power each turn and heals caster based on damage dealt. Lasts {:?}T",
self.into_skill().unwrap().multiplier(),
self.into_skill().unwrap().duration()),