text and results early return
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6a5ecb1b2f
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@ -45,6 +45,8 @@ function calculateTweenParams(sourceSpawn, targetSpawn, account) {
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}
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function animatePhase(scene, game, resolution, cb) {
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console.log(resolution);
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// return early for disabled skills
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if (resolution.resolution.disable.disabled) return cb();
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const group = scene.scene.get('CombatCryps').cryps;
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@ -60,7 +62,7 @@ function animatePhase(scene, game, resolution, cb) {
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// ew
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const { resolution: { results } } = resolution;
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if (results.len === 0) return cb();
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if (results.length === 0) return cb();
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// Move cryps into posistion
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if (moveSourceBattle) scene.tweens.add(moveSourceBattle);
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@ -23,7 +23,7 @@ class GameList extends Phaser.GameObjects.Group {
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.setOrigin(0);
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this.add(list.add
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.text(spawn.getCenter().x, spawn.getCenter().y, 'SPAWN', TEXT.HEADER)
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.text(spawn.getCenter().x, spawn.getCenter().y, 'spawn\ncryp', TEXT.HEADER)
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.setOrigin(0.5, 0.5));
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const pvp = list.add
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@ -32,7 +32,7 @@ class GameList extends Phaser.GameObjects.Group {
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.setOrigin(0);
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this.add(list.add
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.text(pvp.getCenter().x, pvp.getCenter().y, 'PVP', TEXT.HEADER)
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.text(pvp.getCenter().x, pvp.getCenter().y, 'new PVP\ngame', TEXT.HEADER)
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.setOrigin(0.5, 0.5));
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const pve = list.add
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@ -41,7 +41,7 @@ class GameList extends Phaser.GameObjects.Group {
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.setOrigin(0);
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this.add(list.add
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.text(pve.getCenter().x, pve.getCenter().y, 'PVE', TEXT.HEADER)
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.text(pve.getCenter().x, pve.getCenter().y, 'new PVE\ngame', TEXT.HEADER)
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.setOrigin(0.5, 0.5));
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const refresh = list.add
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@ -50,7 +50,7 @@ class GameList extends Phaser.GameObjects.Group {
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.setOrigin(0);
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this.add(list.add
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.text(refresh.getCenter().x, refresh.getCenter().y, 'REFRESH', TEXT.HEADER)
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.text(refresh.getCenter().x, refresh.getCenter().y, 'refresh\ngame list', TEXT.HEADER)
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.setOrigin(0.5, 0.5));
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@ -360,7 +360,7 @@ impl Skill {
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Skill::Parry => Some(1), // avoid all dmg
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Skill::Snare => Some(2),
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Skill::Paralyse => Some(3),
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Skill::Paralyse => Some(2),
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Skill::Strangle => Some(3),
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// Strangle
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