bot game result
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4b848f1e02
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14c779f484
@ -262,7 +262,7 @@ class ItemList extends Phaser.Scene {
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console.log(name);
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const SCORE_X = ITEM_WIDTH * 11;
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const SCORE_Y = ITEM_HEIGHT * 1.1 * (i + 2);
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this.add.text(SCORE_X, SCORE_Y, `${name} | ${score.wins} - ${score.losses}`, TEXT.NORMAL);
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this.add.text(SCORE_X, SCORE_Y, `${score.wins} - ${score.losses} | ${name}`, TEXT.NORMAL);
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});
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// Add Handlers
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@ -15,7 +15,6 @@
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# WORK WORK
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## NOW
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scoreboard
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cryp vbox
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constants
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change to ownership pattern
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@ -103,7 +103,7 @@ impl Instance {
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Ok(self)
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}
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fn bot_vs_player_game(&self, player: &Player) -> Game {
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fn bot_vs_player_game(&self, player: &Player) -> Result<Game, Error> {
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let current_round = self.current_round(player);
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let plr = self.players.clone().into_iter().find(|p| p.id == player.id).unwrap();
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@ -125,12 +125,12 @@ impl Instance {
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bot_team.set_bot();
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game
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.team_add(plr_team).unwrap()
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.team_add(bot_team).unwrap();
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.team_add(plr_team)?
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.team_add(bot_team)?;
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game.start();
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game
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Ok(game)
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}
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fn can_start(&self) -> bool {
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@ -485,7 +485,7 @@ pub fn instance_ready(params: InstanceReadyParams, tx: &mut Transaction, account
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true => match game_get(tx, game_id) {
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Ok(g) => g,
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Err(_) => {
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let game = instance.bot_vs_player_game(&player);
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let game = instance.bot_vs_player_game(&player)?;
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game_write(&game, tx)?;
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game
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},
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