fukt a lot but wip

This commit is contained in:
ntr 2019-12-24 18:01:32 +10:00
parent 493e7bcfd5
commit 1991574b21
7 changed files with 2641 additions and 24 deletions

File diff suppressed because it is too large Load Diff

After

Width:  |  Height:  |  Size: 95 KiB

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@ -3,16 +3,25 @@
div {
padding-right: 1em;
// display: flex;
// flex-flow: column;
line-height: 2em;
}
h3 {
// text-transform: uppercase;
margin-bottom: 0.5em;
}
button {
width: 100%;
height: 2.5em;
display: block;
}
input {
width: 100%;
height: 3em;
height: 2.5em;
display: block;
}

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@ -75,10 +75,6 @@
flex: 1;
border-top: 0;
border: 0.1em solid #222;
&:not(:last-child) {
border-right: 0;
}
&:last-child {
float: right;
}
@ -93,6 +89,10 @@
display: inline;
margin: 0 1em;
}
button {
padding: 0 0.5em;
}
}
}
@ -117,10 +117,6 @@ section {
grid-gap: 1em;
flex-flow: row wrap;
align-items: flex-end;
button {
border-radius: 0.25em;
// height: 3em;
}
&.sub {
grid-template-columns: 1fr;

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@ -129,7 +129,7 @@ button, input {
box-sizing: border-box;
font-size: 1em;
flex: 1;
border-radius: 0.5em;
border-radius: 0;
line-height: 2em;
padding-right: 0.1em;
padding-left: 0.1em;
@ -261,15 +261,6 @@ figure.gray {
display: none;
}
header {
button {
height: 2.5em;
// border-radius: 0.1em;
border: none;
border-radius: 0;
}
}
.options {
button {
&.highlight {
@ -279,7 +270,6 @@ header {
}
border: none;
border-radius: 0;
}
}

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@ -152,11 +152,9 @@ class AccountStatus extends Component {
return (
<section class='account top' onClick={tlClick}>
{subInfo()}
<div>
{subInfo()}
</div>
<div>
<label for="email">Email Settings:</label>
<h3>Email</h3>
<dl>
<dt>Recovery Email</dt>
<dd>{email ? email.email : 'No email set'}</dd>
@ -174,6 +172,7 @@ class AccountStatus extends Component {
<button onClick={() => sendSetEmail(emailState)}>Update</button>
</div>
<div>
<h3>Password</h3>
<label for="current">Password:</label>
<input
class="login-input"
@ -208,6 +207,7 @@ class AccountStatus extends Component {
</button>
</div>
<div>
<h3>Other</h3>
<figure>
<figcaption>spawn new construct</figcaption>
<button onClick={() => sendConstructSpawn()} type="submit">

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@ -10,6 +10,7 @@ const addState = connect(
function receiveState(state) {
const {
ws,
authenticated,
account,
game,
instance,
@ -17,6 +18,7 @@ const addState = connect(
} = state;
return {
authenticated,
account,
game,
instance,
@ -28,6 +30,7 @@ const addState = connect(
function Controls(args) {
const {
game,
authenticated,
account,
instance,
nav,
@ -38,6 +41,7 @@ function Controls(args) {
if (game) return <GameCtrl />;
if (instance) return <InstanceCtrl />;
if (!authenticated) return false;
if (nav === 'play' || nav === 'shop' || nav === 'reshape' || !nav) return <PlayCtrl />
if (nav === 'team' || nav === 'account') return <TeamCtrl />

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@ -0,0 +1,50 @@
const preact = require('preact');
const { Component } = require('preact');
const anime = require('animejs').default;
class Logo extends Component {
constructor() {
super();
this.animations = [];
}
render() {
return (
<div class='logo' style={{ filter: 'url("#noiseFilter")' }}>
<svg
version="1.1"
id="logo"
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 400 400">
<filter id='noiseFilter'>
<feTurbulence type="turbulence" baseFrequency="0" numOctaves="2" result="turbulence"></feTurbulence>
<feDisplacementMap in2="turbulence" in="SourceGraphic" scale="4" xChannelSelector="R" yChannelSelector="G"></feDisplacementMap>
</filter>
</svg>
</div>
);
}
componentDidMount() {
this.animations.push(anime({
targets: ['#noiseFilter feTurbulence', '#noiseFilter feDisplacementMap'],
baseFrequency: 1,
easing: 'easeInOutSine',
duration: () => anime.random(2000, 5000),
loop: true,
direction: 'alternate',
}));
}
// this is necessary because
// skipping / timing / unmounting race conditions
// can cause the animations to cut short, this will ensure the values are reset
// because preact will recycle all these components
componentWillUnmount() {
for (let i = this.animations.length - 1; i >= 0; i--) {
this.animations[i].reset();
}
}
}
module.exports = Logo;