more ++ fixes, shows + during anims
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@@ -40,6 +40,8 @@ const Triage = require('./anims/triage');
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const TriageTick = require('./anims/triage.tick');
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const actions = require('../actions');
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const { removeTier } = require('../utils');
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const addState = connect(
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function receiveState(state) {
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@@ -63,12 +65,12 @@ class ConstructAnimation extends Component {
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direction,
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constructId,
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} = animTarget;
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const animSkill = removeTier(skill);
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if (!constructId.includes(construct.id)) return false;
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// find target animation
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const chooseAnim = (skill) => {
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switch (skill) {
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const chooseAnim = (animSkill) => {
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switch (animSkill) {
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// Attack base
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case 'Attack': return <Attack direction={direction}/>;
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case 'Blast': return <Blast direction={direction}/>;
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@@ -123,7 +125,7 @@ class ConstructAnimation extends Component {
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};
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};
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const anim = chooseAnim(skill);
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const anim = chooseAnim(animSkill);
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if (!anim) return false;
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return (
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