skills opacity 0 resoling

This commit is contained in:
ntr 2019-05-28 22:54:54 +10:00
parent ad00059f74
commit 22652b6994
3 changed files with 4 additions and 2 deletions

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@ -48,6 +48,8 @@
* remove test variants of skills
* itemise all skills and warn on some
## SOON
* push events

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@ -313,7 +313,7 @@ CONSTRUCT DAMAGE
}
*/
.resolving .skills button {
display: none;
opacity: 0;
}
/*

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@ -180,7 +180,7 @@ impl Game {
for construct in player.constructs.iter_mut() {
for i in 0..construct.skills.len() {
if let Some(d) = construct.disabled(construct.skills[i].skill) {
if let Some(_d) = construct.disabled(construct.skills[i].skill) {
// info!("{:?} disabled {:?}", construct.skills[i].skill, d);
construct.skills[i].disabled = true;
} else {