combos.mod
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server/COMBOS.md
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server/COMBOS.md
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# Colours #
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### Red ###
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Real world concepts
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Aggressive
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Apply Buffs
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Fast & Chaotic
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### Green ###
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Healing Specialisation
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Defensive
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Purge buffs & debuffs
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### Blue ###
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Fantasy concepts (magical)
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Aggressive & Defensive
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Apply Debuffs
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Slow & Reliable
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# Classes #
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Class names to be changed
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====================
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Pure Red `Nature`
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Pure Green `Non-Violence`
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Pure Blue `Destruction`
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Hybrid Red / Blue `Chaos`
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Hybrid Red / Green `Purity`
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Hybrid Blue / Green `Technology`
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Skills
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==========
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Basic Type
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-------------------------------------------------------------------------
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Attack `Basic offensive skill - deal damage`
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Buff `Base ally targetted skill - increase ally speed`
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Stun `Base enemy disable - disable enemy for 2 rounds`
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Block `Base self targetted defensive - reduced damage taken for 2 rounds`
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Debuff `Base enemy debuff - reduce enemy speed`
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# Chaos Type #
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### Banish ###
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Combine `Base Skill Attack + 1 Red & 2 Blue`
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`Offensive disable (slow speed) - damage + enemy can't attack or be attacked 3 turns`
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### Hex ###
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Combine `Base Skill Stun + 2 Red & 1 Blue`
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`Offensive disable - enemy stunned for 3 turns`
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### Haste ###
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Combine `Base Skill Buff + 2 Red & 1 Blue`
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Buff `Base ally targetted skill - significantly increase ally speed`
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### Slow ###
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Combine `Base Skill Debuff + 1 Red & 2 Blue`
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Buff `Base ally targetted skill - significantly increase ally speed`
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# Non-Violence Type #
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### Heal ###
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Combine `Base Skill Attack + 3 Green`
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### Triage ###
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Combine `Base Skill Buff + 3 Green`
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### Throw ###
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Combine `Base Skill Stun + 3 Green`
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### Calm ###
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Combine `Base Skill Debuff + 3 Green`
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