fix life and effects

This commit is contained in:
ntr 2019-12-07 16:30:32 +10:00
parent 64a9d8f51f
commit 255131730c
3 changed files with 2 additions and 3 deletions

View File

@ -10,7 +10,6 @@ function setAnimations(r, store, account) {
if (r.event[0] === 'Cast') {
store.dispatch(actions.setAnimText(null));
debugger
const { construct, direction: [x, y] } = r.event[1];
const animY = y && player === account.id ? -1 : y;
const animSource = {

View File

@ -23,7 +23,7 @@ class GameConstructEffects extends preact.Component {
shouldComponentUpdate(newProps) {
if (newProps.animText && newProps.animText !== this.props.animText) {
const [type, info] = newProps.animText.event;
if (info.target === this.props.construct.id
if (info.construct === this.props.construct.id
&& (type === 'Effect' || type === 'Removal')) return true;
}
if (newProps.construct !== this.props.construct) return true;

View File

@ -9,7 +9,7 @@ class GameConstructLife extends preact.Component {
shouldComponentUpdate(newProps) {
if (newProps.animText && newProps.animText !== this.props.animText) {
const [type, info] = newProps.animText.event;
if (info.target === this.props.construct.id
if (info.construct === this.props.construct.id
&& (type === 'Damage' || type === 'Healing' || type === 'Recharge')) return true;
}
if (newProps.construct !== this.props.construct) return true;