Merge branch 'master' of ssh://cryps.gg:40022/~/cryps
This commit is contained in:
+7
-3
@@ -510,6 +510,10 @@ impl Game {
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self.log.push(format!("[{:}] {:} {:?} {:} {:?} {:}T",
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speed, source.name, skill, target.name, effect, duration)),
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Event::AoeSkill { skill } =>
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self.log.push(format!("[{:}] {:} {:?} {:}",
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speed, source.name, skill, target.name)),
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Event::Skill { skill } =>
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self.log.push(format!("[{:}] {:} {:?} {:}",
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speed, source.name, skill, target.name)),
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@@ -1125,7 +1129,7 @@ mod tests {
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// should auto progress back to skill phase
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assert!(game.phase == Phase::Skill);
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assert!(game.player_by_id(y_player.id).unwrap().cryps[0].skill_on_cd(Skill::Stun).is_none());
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assert!(game.player_by_id(y_player.id).unwrap().cryps[0].skill_on_cd(Skill::Stun).is_some());
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// second round
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// now we block and it should go back on cd
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@@ -1137,7 +1141,7 @@ mod tests {
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game = game.resolve_phase_start();
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assert!(game.player_by_id(x_player.id).unwrap().cryps[0].skill_on_cd(Skill::Stun).is_some());
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assert!(game.player_by_id(x_player.id).unwrap().cryps[0].skill_on_cd(Skill::Stun).is_none());
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assert!(game.player_by_id(y_player.id).unwrap().cryps[0].skill_on_cd(Skill::Block).is_none());
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}
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@@ -1319,7 +1323,7 @@ mod tests {
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assert!(*duration == 1);
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true
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},
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Event::Skill { skill } => false,
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Event::AoeSkill { skill } => false,
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_ => panic!("ruin result not effect {:?}", event),
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}
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false => false,
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+8
-3
@@ -16,9 +16,14 @@ pub fn resolution_steps(cast: &Cast, game: &mut Game) -> Resolutions {
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}
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pub fn pre_resolve(cast: &Cast, game: &mut Game, mut resolutions: Resolutions) -> Resolutions {
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let skill = cast.skill;
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let source = game.cryp_by_id(cast.source_cryp_id).unwrap().clone();
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let targets = game.get_targets(cast.skill, &source, cast.target_cryp_id);
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if skill.aoe() { // Send an aoe skill event for anims
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resolutions.push(Resolution::new(&source, &game.cryp_by_id(cast.target_cryp_id).unwrap().clone()).event(Event::AoeSkill { skill }));
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}
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for target_id in targets {
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// we clone the current state of the target and source
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// so we can modify them during the resolution
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@@ -294,6 +299,7 @@ pub enum Event {
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Inversion { skill: Skill },
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Reflection { skill: Skill },
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Effect { skill: Skill, effect: Effect, duration: u8 },
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AoeSkill { skill: Skill },
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Skill { skill: Skill },
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Removal { effect: Effect },
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TargetKo { skill: Skill },
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@@ -754,7 +760,7 @@ impl Skill {
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Skill::Parry => Some(2), // avoid all damage
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Skill::Riposte => None, // used on parry
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Skill::Snare => Some(2),
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Skill::Stun => Some(1),
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Skill::Stun => Some(2),
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Skill::Heal => None,
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Skill::Triage => None, // hot
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Skill::TriageTick => None,
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@@ -762,7 +768,7 @@ impl Skill {
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Skill::Blast => None,
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Skill::Chaos => None,
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Skill::Amplify => Some(1),
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Skill::Impurity => None,
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Skill::Impurity => Some(3),
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Skill::ImpureBlast => None,
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Skill::Invert => Some(2),
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Skill::Decay => Some(1), // dot
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@@ -1236,7 +1242,6 @@ fn corruption_tick(source: &mut Cryp, target: &mut Cryp, mut results: Resolution
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}
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fn ruin(source: &mut Cryp, target: &mut Cryp, mut results: Resolutions, skill: Skill) -> Resolutions {
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results.push(Resolution::new(source, target).event(Event::Skill { skill }));
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let effect = CrypEffect::new(Effect::Ruin, skill.duration());
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results.push(Resolution::new(source, target).event(target.add_effect(skill, effect)));
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return results;;
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