fix curse animation (wouldn't go off if already cast once)
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@ -21,9 +21,9 @@ class Curse extends Component {
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render() {
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return (
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<svg
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id='curse'
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class="skill-animation"
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version="1.1"
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id="curse"
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xmlns="http://www.w3.org/2000/svg"
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viewBox="0 0 198 200">
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<defs>
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@ -64,7 +64,7 @@ class Curse extends Component {
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targets: ['#curse circle'],
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r: 0,
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easing: 'easeInOutSine',
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delay: TIMES.TARGET_DURATION_MS / 2,
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delay: TIMES.TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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direction: 'reverse',
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}));
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