From 27920611864ee2f3493fcec51ca6b24650422aa3 Mon Sep 17 00:00:00 2001 From: Mashy Date: Thu, 7 Nov 2019 10:32:29 +1000 Subject: [PATCH] rearrange worklog --- WORKLOG.md | 89 ++++++++++++++++++++++++++---------------------------- 1 file changed, 42 insertions(+), 47 deletions(-) diff --git a/WORKLOG.md b/WORKLOG.md index 7ecaec13..db516707 100644 --- a/WORKLOG.md +++ b/WORKLOG.md @@ -12,11 +12,28 @@ ## SOON +* supporter gold name in instance (anyone whos put any money into game) + * change cooldowns to delay & recharge - delay is cooldown before skill can first be used - recharge is cooldown after using skill - every x speed reduces delay of skills +* audio + +* elo + leaderboards +* reconnect based on time delta + +* ACP + * essential + +## LATER + +* theme toasts +* rework vecs into sets +* remove names so games/instances are copy +* consolidate game and instance + * combo rework - reduce number of items for creating t2/t3 items from 3 -> 2 - add lost complexity by adding skill spec items @@ -27,55 +44,11 @@ - Strike + SpeedRR -> StrikeSpeed (strike has Y% more speed) - Strike + LifeRR -> StrikeLife (Strike recharges X% of damage as red life) -* ACP - * essential - -* audio - * treats - * susbcriber gold name in instance - * client animation bpm - * background colour changes depending on time of day - -* rework vecs into sets -* remove names so games/instances are copy - -*$$$* - * instead of red noise, red and black bar gradient - * eth adapter - * illusions - * vaporwave - * crop circles - * insects - * sacred geometry - * skulls / day of the dead - * Aztec - * youkai - * Industrial - -*CLIENT* - theme toasts - - reconnect based on time delta - consolidate game and instance - - * return of the combat log (last few events with condensed descriptions) - - click in to scroll - * elo + leaderboards - - * reflect event stages (for animations) - * mnml tv - -## LATER * constants -* bot game grind +* (maybe) return of the combat log (last few events with condensed descriptions) + - click in to scroll -$$$ -* Items - * Colour scheme - * targeting highlight colour - * number of constructs - * Highlight (dota) colour - * fx colours + styles +* mnml tv * modules * troll life -> dmg @@ -84,6 +57,28 @@ $$$ * fuck magic * empower on ko +## $$$ +* Items + * instead of red noise, red and black bar gradient + * eth adapter + *sets* + * illusions + * vaporwave + * crop circles + * insects + * sacred geometry + * skulls / day of the dead + * Aztec + * youkai + * Industrial + * Colour scheme + * targeting highlight colour +* Highlight (dota) colour +* fx colours + styles +* treats + * client animation bpm + * background colour changes depending on time of day + # Mechanics * 10d chaos maths, not rock paper scissors * phys is faster and chaotic