game phase cooldown new line, mobile styling
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@ -69,7 +69,7 @@ function Skill(props) {
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// return false;
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// }
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const cdText = construct.skills[i].cd > 0
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? `- ${s.cd}T`
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? `${s.cd}T`
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: '';
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const highlight = activeSkill
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@ -91,7 +91,7 @@ function Skill(props) {
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onMouseOut={e => hoverInfo(e, null)}
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type="submit"
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onClick={onClick}>
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<span>{s.skill} {cdText}</span>
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<span>{s.skill} <br /> {cdText}</span>
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</button>
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);
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}
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