misc
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@ -46,7 +46,7 @@ class InfoComponent extends preact.Component {
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<h2> {info.replace('constructName ', '')} </h2>
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<p> This is the name of your construct. <br />
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Names are randomly generated and are purely cosmetic. <br />
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You can change change your construct name in the reshape tab outside of games.
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You can change change your construct name in the <b>RESHAPE</b> tab outside of games.
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</p>
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</div>
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);
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@ -58,7 +58,7 @@ class InfoComponent extends preact.Component {
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<h2> {info.replace('constructAvatar ', '')} </h2>
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<p> This is your construct avatar. <br />
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Avatars are randomly generated and are purely cosmetic. <br />
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You can change your construct avatar in the reshape tab outside of games.
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You can change your construct avatar in the <b>RESHAPE</b> tab outside of games.
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</p>
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</div>
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);
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@ -216,8 +216,7 @@ class InfoComponent extends preact.Component {
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<div>
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<h2> General </h2>
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<p>
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You can preview combos by clicking them when they appear in this section. <br />
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Reclaim can be used to sell items in the inventory. <br />
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You can preview combos by clicking the combined item when it appears in this section. <br />
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Click the <b>READY</b> button to start the <b>GAME PHASE</b>.
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</p>
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</div>
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@ -38,7 +38,7 @@ module.exports = {
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description: <p>The VBOX currency.<br />
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Colours - 1b<br />
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Skills - 2b<br />
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Specs - 3b.<br />
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Specs - 3b<br />
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At the beginning of each round you receive 18 bits increasing by 6 bits per round.</p>,
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},
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ready: {
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