remove inventory hover text again, buff hybridblast / hastestrike dmg
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@ -42,6 +42,7 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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- Haste
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- Haste
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- Cooldown reduced to 1T (was 2T)
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- Cooldown reduced to 1T (was 2T)
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- Duration increased from 2/3/4T -> 3/4/5T
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- Duration increased from 2/3/4T -> 3/4/5T
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- HasteStrike damage multiplier changed from 30% -> 60%
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- Sleep
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- Sleep
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- Cooldown reduced to 2T (was 3T)
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- Cooldown reduced to 2T (was 3T)
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@ -50,6 +51,7 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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- Hybrid
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- Hybrid
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- Cooldown reduced to 1T (was 3T)
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- Cooldown reduced to 1T (was 3T)
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- Duration increased from 2/3/4T -> 3/4/5T
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- Duration increased from 2/3/4T -> 3/4/5T
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- HybridBlast damage multiplier changed from 25% -> 50%
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- Silence
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- Silence
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- Cooldown reduced to 2T (was 3T)
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- Cooldown reduced to 2T (was 3T)
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@ -404,12 +404,9 @@ class Vbox extends preact.Component {
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return true;
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return true;
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}
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}
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const inventoryHover = vbox.bound.length > 1 || vboxSelected[0] ? false : e => hoverInfo(e, 'inventory');
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return (
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return (
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<div class={inventoryClass}
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<div class={inventoryClass}
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onMouseDown={inventoryClick}
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onMouseDown={inventoryClick}
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onMouseOver={inventoryHover}
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onClick={e => e.stopPropagation()}
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onClick={e => e.stopPropagation()}
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style={vboxSelecting || (itemUnequip.length) ? { cursor: 'pointer' } : null}>
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style={vboxSelecting || (itemUnequip.length) ? { cursor: 'pointer' } : null}>
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<div class="vbox-hdr">
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<div class="vbox-hdr">
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@ -830,9 +830,9 @@ impl Skill {
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Skill::RestrictPlusPlus => 100,
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Skill::RestrictPlusPlus => 100,
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// Buff base
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// Buff base
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Skill::HybridBlast => 25,
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Skill::HybridBlast => 50,
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Skill::HasteStrike => 30,
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Skill::HasteStrike => 60,
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Skill::Intercept=> 80,
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Skill::Intercept=> 80,
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Skill::InterceptPlus => 110,
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Skill::InterceptPlus => 110,
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