Merge branch 'return-of-react' of ssh://cryps.gg:40022/~/cryps into return-of-react
This commit is contained in:
commit
325d7c5428
5
html-client/cryps.css
Executable file → Normal file
5
html-client/cryps.css
Executable file → Normal file
@ -324,6 +324,11 @@ header {
|
|||||||
align-items: stretch;
|
align-items: stretch;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.cryp-box .particle {
|
||||||
|
position: fixed;
|
||||||
|
z-index: -10;
|
||||||
|
}
|
||||||
|
|
||||||
.cryp-box figure {
|
.cryp-box figure {
|
||||||
margin: 0;
|
margin: 0;
|
||||||
flex: 0 0 50%;
|
flex: 0 0 50%;
|
||||||
|
|||||||
@ -1,20 +0,0 @@
|
|||||||
const { connect } = require('preact-redux');
|
|
||||||
|
|
||||||
const CrypList = require('./cryp.list.component');
|
|
||||||
const actions = require('./../actions');
|
|
||||||
|
|
||||||
const addState = connect(
|
|
||||||
function receiveState(state) {
|
|
||||||
const { ws, cryps, selectedCryps } = state;
|
|
||||||
return { cryps, selectedCryps };
|
|
||||||
},
|
|
||||||
|
|
||||||
function receiveDispatch(dispatch) {
|
|
||||||
function setSelectedCryps(crypIds) {
|
|
||||||
dispatch(actions.setSelectedCryps(crypIds));
|
|
||||||
}
|
|
||||||
return { setSelectedCryps };
|
|
||||||
}
|
|
||||||
);
|
|
||||||
|
|
||||||
module.exports = addState(CrypList);
|
|
||||||
@ -101,6 +101,7 @@ function GamePanel(props) {
|
|||||||
style={ activeSkill ? { cursor: 'pointer' } : {}}
|
style={ activeSkill ? { cursor: 'pointer' } : {}}
|
||||||
className={`cryp-box ${ko}`} >
|
className={`cryp-box ${ko}`} >
|
||||||
<div className="cryp-box-top">
|
<div className="cryp-box-top">
|
||||||
|
<div id={`particles-${cryp.id}`} className="particle"> </div>
|
||||||
<figure
|
<figure
|
||||||
className="img"
|
className="img"
|
||||||
onClick={() => selectSkillTarget(cryp.id)} >
|
onClick={() => selectSkillTarget(cryp.id)} >
|
||||||
|
|||||||
@ -1,51 +0,0 @@
|
|||||||
const { connect } = require('preact-redux');
|
|
||||||
|
|
||||||
const actions = require('../actions');
|
|
||||||
|
|
||||||
const Game = require('./game.component');
|
|
||||||
|
|
||||||
const addState = connect(
|
|
||||||
function receiveState(state) {
|
|
||||||
const { ws, game, account, activeSkill, activeIncoming } = state;
|
|
||||||
|
|
||||||
function selectSkillTarget(targetCrypId) {
|
|
||||||
if (activeSkill) {
|
|
||||||
return ws.sendGameSkill(game.id, activeSkill.crypId, targetCrypId, activeSkill.skill);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// intercept self casting skills
|
|
||||||
if (activeSkill && activeSkill.skill.self_targeting) {
|
|
||||||
ws.sendGameSkill(game.id, activeSkill.crypId, null, activeSkill.skill.skill);
|
|
||||||
}
|
|
||||||
|
|
||||||
function selectIncomingTarget(crypId) {
|
|
||||||
if (activeIncoming) {
|
|
||||||
return ws.sendGameTarget(game.id, crypId, activeIncoming);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return { game, account, activeSkill, activeIncoming, selectSkillTarget, selectIncomingTarget };
|
|
||||||
},
|
|
||||||
|
|
||||||
function receiveDispatch(dispatch) {
|
|
||||||
function setActiveSkill(crypId, skill) {
|
|
||||||
dispatch(actions.setActiveSkill(crypId, skill));
|
|
||||||
}
|
|
||||||
|
|
||||||
function setActiveIncoming(skillId) {
|
|
||||||
dispatch(actions.setActiveIncoming(skillId));
|
|
||||||
}
|
|
||||||
|
|
||||||
function quit() {
|
|
||||||
dispatch(actions.setGame(null));
|
|
||||||
}
|
|
||||||
|
|
||||||
return { setActiveSkill, setActiveIncoming, quit };
|
|
||||||
}
|
|
||||||
|
|
||||||
);
|
|
||||||
|
|
||||||
module.exports = addState(Game);
|
|
||||||
@ -1,8 +1,13 @@
|
|||||||
|
import 'particles.js/particles';
|
||||||
|
|
||||||
const { connect } = require('preact-redux');
|
const { connect } = require('preact-redux');
|
||||||
|
|
||||||
const actions = require('../actions');
|
const actions = require('../actions');
|
||||||
|
|
||||||
const Game = require('./game.component');
|
const Game = require('./game.component');
|
||||||
|
const config = require('./particles.config');
|
||||||
|
|
||||||
|
const particlesJS = window.particlesJS;
|
||||||
|
|
||||||
const addState = connect(
|
const addState = connect(
|
||||||
function receiveState(state) {
|
function receiveState(state) {
|
||||||
@ -33,6 +38,7 @@ const addState = connect(
|
|||||||
function receiveDispatch(dispatch) {
|
function receiveDispatch(dispatch) {
|
||||||
function setActiveSkill(crypId, skill) {
|
function setActiveSkill(crypId, skill) {
|
||||||
dispatch(actions.setActiveSkill(crypId, skill));
|
dispatch(actions.setActiveSkill(crypId, skill));
|
||||||
|
particlesJS(`particles-${crypId}`, config);
|
||||||
}
|
}
|
||||||
|
|
||||||
function setActiveIncoming(skillId) {
|
function setActiveIncoming(skillId) {
|
||||||
|
|||||||
@ -1,7 +1,6 @@
|
|||||||
// eslint-disable-next-line
|
// eslint-disable-next-line
|
||||||
const preact = require('preact');
|
const preact = require('preact');
|
||||||
const LoginContainer = require('./login.container');
|
const LoginContainer = require('./login.container');
|
||||||
const ParticleContainer = require('./particles.container');
|
|
||||||
|
|
||||||
function renderHeader() {
|
function renderHeader() {
|
||||||
return (
|
return (
|
||||||
|
|||||||
@ -1,6 +1,6 @@
|
|||||||
const config = {
|
const config = {
|
||||||
particles: {
|
particles: {
|
||||||
number: { value: 80, density: { enable: true, value_area: 800 } },
|
number: { value: 300, density: { enable: true, value_area: 800 } },
|
||||||
color: { value: '#ffffff' },
|
color: { value: '#ffffff' },
|
||||||
shape: {
|
shape: {
|
||||||
type: 'circle',
|
type: 'circle',
|
||||||
@ -36,28 +36,6 @@ const config = {
|
|||||||
attract: { enable: false, rotateX: 600, rotateY: 1200 },
|
attract: { enable: false, rotateX: 600, rotateY: 1200 },
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
interactivity: {
|
|
||||||
detect_on: 'canvas',
|
|
||||||
events: {
|
|
||||||
onhover: { enable: true, mode: 'repulse' },
|
|
||||||
onclick: { enable: true, mode: 'push' },
|
|
||||||
resize: true,
|
|
||||||
},
|
|
||||||
modes: {
|
|
||||||
grab: { distance: 400, line_linked: { opacity: 1 } },
|
|
||||||
bubble: {
|
|
||||||
distance: 400,
|
|
||||||
size: 40,
|
|
||||||
duration: 2,
|
|
||||||
opacity: 8,
|
|
||||||
speed: 3,
|
|
||||||
},
|
|
||||||
repulse: { distance: 200, duration: 0.4 },
|
|
||||||
push: { particles_nb: 4 },
|
|
||||||
remove: { particles_nb: 2 },
|
|
||||||
},
|
|
||||||
},
|
|
||||||
retina_detect: true,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
module.exports = config;
|
module.exports = config;
|
||||||
|
|||||||
@ -1,19 +0,0 @@
|
|||||||
import 'particles.js/particles';
|
|
||||||
|
|
||||||
const preact = require('preact');
|
|
||||||
const config = require('./particles.config');
|
|
||||||
|
|
||||||
const particlesJS = window.particlesJS;
|
|
||||||
|
|
||||||
class ParticleContainer extends preact.Component {
|
|
||||||
componentDidMount() {
|
|
||||||
particlesJS('particles-js', config);
|
|
||||||
}
|
|
||||||
|
|
||||||
render() {
|
|
||||||
return (
|
|
||||||
<div id="particles-js"> </div>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
module.exports = ParticleContainer;
|
|
||||||
Loading…
x
Reference in New Issue
Block a user