move stuff for main
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4
client/assets/normalize.css
vendored
4
client/assets/normalize.css
vendored
@ -41,7 +41,7 @@ hgroup,
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main,
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menu,
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nav,
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section,
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main,
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summary {
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display: block;
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}
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@ -128,7 +128,7 @@ dfn {
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}
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/**
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* Address variable `h1` font-size and margin within `section` and `article`
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* Address variable `h1` font-size and margin within `main` and `article`
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* contexts in Firefox 4+, Safari, and Chrome.
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*/
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2
client/assets/skeleton.css
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2
client/assets/skeleton.css
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@ -398,7 +398,7 @@ hr {
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/*
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Note: The best way to structure the use of media queries is to create the queries
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near the relevant code. For example, if you wanted to change the styles for buttons
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on small devices, paste the mobile query code up in the buttons section and style it
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on small devices, paste the mobile query code up in the buttons main and style it
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there.
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*/
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@ -3,4 +3,4 @@ require('./instance.css');
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require('./game.css');
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// kick it off
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require('./src/main');
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require('./src/app');
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@ -11,7 +11,7 @@ const createSocket = require('./socket');
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const registerEvents = require('./events');
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const Header = require('./components/header.container');
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const Body = require('./components/body.component');
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const Main = require('./components/main');
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const Nav = require('./components/nav');
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// Redux Store
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@ -50,19 +50,19 @@ document.fonts.load('16pt "Jura"').then(() => {
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ws.connect();
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const Cryps = () => (
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<main className="cryps" >
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<div id="cryps" >
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<Header />
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<Nav />
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<Body />
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</main>
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<Main />
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</div>
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);
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const Main = () => (
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const App = () => (
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<Provider store={store}>
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<Cryps />
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</Provider>
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);
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// eslint-disable-next-line
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preact.render(<Main />, document.body);
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preact.render(<App />, document.body);
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});
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@ -28,7 +28,7 @@ function GamePanel(props) {
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if (showLog) {
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const logs = game.log.map((l, i) => (<div key={i}>{l}</div>)).reverse();
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return (
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<section className="game">
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<main className="game">
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<div className="instance-hdr">
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<button
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className="game-btn instance-btn instance-ui-btn left"
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@ -42,7 +42,7 @@ function GamePanel(props) {
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<div className="logs">
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{logs}
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</div>
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</section>
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</main>
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);
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}
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@ -165,12 +165,12 @@ function GamePanel(props) {
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const gameClasses = `game ${resolution ? 'resolving': ''}`;
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return (
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<section className={gameClasses} onClick={() => setActiveCryp(null)} >
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<main className={gameClasses} onClick={() => setActiveCryp(null)} >
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{header}
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{timer}
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{otherTeams.map(OpponentTeam)}
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{PlayerTeam(playerTeam, setActiveSkill)}
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</section>
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</main>
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);
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}
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@ -48,7 +48,7 @@ function InstanceComponent(args) {
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);
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return (
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<section className="instance" >
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<main className="instance" >
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<div className="top">
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{actionBtn}
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{timer}
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@ -57,7 +57,7 @@ function InstanceComponent(args) {
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<InfoContainer />
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<EquipmentContainer />
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<InstanceCrypsContainer />
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</section>
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</main>
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);
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}
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@ -19,15 +19,9 @@ function renderBody(props) {
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if (!account) {
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return (
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<section>
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<main>
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<LoginContainer />
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</section>
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);
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}
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if (game) {
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return (
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<GameContainer />
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</main>
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);
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}
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@ -37,6 +31,12 @@ function renderBody(props) {
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);
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}
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if (game) {
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return (
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<GameContainer />
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);
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}
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return (
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<MenuContainer />
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);
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@ -145,9 +145,9 @@ function Menu(args) {
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}
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return (
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<section className="menu">
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<main className="menu">
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{instanceList()}
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</section>
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</main>
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);
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}
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@ -2,7 +2,7 @@
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GLOBAL
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*/
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html, body, main {
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html, body, #cryps {
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/*width: 100%;*/
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margin: 0;
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@ -60,7 +60,7 @@ figure {
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margin: 0;
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}
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main {
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#cryps {
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padding: 0 2em;
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display: grid;
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grid-template-columns: 1fr 8fr;
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@ -115,7 +115,7 @@ nav button:hover {
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color: whitesmoke;
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}
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section {
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main {
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grid-area: main;
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}
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@ -276,13 +276,13 @@ button[disabled] {
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flex-flow: column;
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}
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.cryps input, .cryps select {
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#cryps input, #cryps select {
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border-color: #444;
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background-color: #333;
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border-radius: 0;
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}
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.cryps input:focus {
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#cryps input:focus {
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border-color: whitesmoke;
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}
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@ -457,7 +457,7 @@ figure.gray {
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fill: none;
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}
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section .top {
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main .top {
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display: flex;
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flex-flow: column;
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flex: 1;
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@ -502,7 +502,7 @@ section .top {
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}
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@media (max-height: 900px), (max-width: 1500px) {
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.cryps {
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#cryps {
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font-size: 75%;
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}
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