Merge branch 'master' of ssh://cryps.gg:40022/~/cryps
This commit is contained in:
commit
3ae58318bf
0
client/index.js
Executable file → Normal file
0
client/index.js
Executable file → Normal file
@ -21,7 +21,7 @@
|
|||||||
"keymaster": "^1.6.2",
|
"keymaster": "^1.6.2",
|
||||||
"lodash": "^4.17.11",
|
"lodash": "^4.17.11",
|
||||||
"parcel": "^1.9.7",
|
"parcel": "^1.9.7",
|
||||||
"phaser": "^3",
|
"phaser": "^3.16.1",
|
||||||
"redux": "^4.0.0"
|
"redux": "^4.0.0"
|
||||||
},
|
},
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
|
|||||||
@ -17,6 +17,8 @@ const itemListWidth = () => Math.floor(CANVAS_WIDTH * 0.5);
|
|||||||
const itemListHeight = () => Math.floor(CANVAS_HEIGHT * 0.5);
|
const itemListHeight = () => Math.floor(CANVAS_HEIGHT * 0.5);
|
||||||
const itemListX = () => 0;
|
const itemListX = () => 0;
|
||||||
const itemListY = () => Math.floor(CANVAS_HEIGHT * 0.5);
|
const itemListY = () => Math.floor(CANVAS_HEIGHT * 0.5);
|
||||||
|
const itemBlockWidth = () => Math.floor(itemListWidth() * 0.1);
|
||||||
|
const itemBlockHeight = () => Math.floor(itemListHeight() * 0.16);
|
||||||
|
|
||||||
const menuNavigationWidth = () => Math.floor(CANVAS_WIDTH * 0.5);
|
const menuNavigationWidth = () => Math.floor(CANVAS_WIDTH * 0.5);
|
||||||
const menuNavigationHeight = () => Math.floor(CANVAS_HEIGHT * 0.3);
|
const menuNavigationHeight = () => Math.floor(CANVAS_HEIGHT * 0.3);
|
||||||
@ -92,6 +94,9 @@ module.exports = {
|
|||||||
y: itemListY,
|
y: itemListY,
|
||||||
width: itemListWidth,
|
width: itemListWidth,
|
||||||
height: itemListHeight,
|
height: itemListHeight,
|
||||||
|
itemWidth: itemBlockWidth,
|
||||||
|
itemHeight: itemBlockHeight,
|
||||||
|
|
||||||
},
|
},
|
||||||
|
|
||||||
STATS: {
|
STATS: {
|
||||||
|
|||||||
@ -11,7 +11,7 @@ function renderCryps() {
|
|||||||
// backgroundColor: '#181818',
|
// backgroundColor: '#181818',
|
||||||
resolution: window.devicePixelRatio,
|
resolution: window.devicePixelRatio,
|
||||||
scale: {
|
scale: {
|
||||||
mode: Phaser.DOM.WIDTH_CONTROLS_HEIGHT,
|
mode: Phaser.Scale.FIT,
|
||||||
width: 1600,
|
width: 1600,
|
||||||
height: 1000,
|
height: 1000,
|
||||||
max: {
|
max: {
|
||||||
|
|||||||
63
client/src/scenes/elements/item.js
Normal file
63
client/src/scenes/elements/item.js
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
const Phaser = require('phaser');
|
||||||
|
|
||||||
|
const {
|
||||||
|
TEXT,
|
||||||
|
COLOURS,
|
||||||
|
} = require('../constants');
|
||||||
|
|
||||||
|
class Item extends Phaser.GameObjects.Container {
|
||||||
|
constructor(scene, action, count, x, y, width, height) {
|
||||||
|
super(scene, x, y);
|
||||||
|
|
||||||
|
this.state = 'deselect';
|
||||||
|
this.action = action;
|
||||||
|
this.scene = scene;
|
||||||
|
|
||||||
|
this.origX = x;
|
||||||
|
this.origY = y;
|
||||||
|
|
||||||
|
this.box = scene.add
|
||||||
|
.rectangle(0, 0, width, height, 0x222222);
|
||||||
|
|
||||||
|
this.text = scene.add
|
||||||
|
// .text(0, 0, `${action} x${count}`, TEXT.NORMAL)
|
||||||
|
.text(0, 0, `x${count}`, TEXT.NORMAL)
|
||||||
|
.setOrigin(0.5, 0.5);
|
||||||
|
|
||||||
|
this.add(this.box);
|
||||||
|
this.add(this.text);
|
||||||
|
|
||||||
|
this.setSize(width, height);
|
||||||
|
this.setInteractive();
|
||||||
|
}
|
||||||
|
|
||||||
|
clickHandler() {
|
||||||
|
this.scene.activeItem = this;
|
||||||
|
// Set the main context to display the item info
|
||||||
|
this.scene.registry.set('itemInfo', this.action);
|
||||||
|
this.select();
|
||||||
|
}
|
||||||
|
|
||||||
|
select() {
|
||||||
|
this.scene.children.list.forEach((item) => {
|
||||||
|
if (item.state === 'select') item.deselect();
|
||||||
|
});
|
||||||
|
this.box.setFillStyle(COLOURS.SELECT);
|
||||||
|
this.state = 'select';
|
||||||
|
}
|
||||||
|
|
||||||
|
activate() {
|
||||||
|
this.scene.children.list.forEach((item) => {
|
||||||
|
if (item.state === 'select') item.deselect();
|
||||||
|
});
|
||||||
|
this.box.setFillStyle(0xff0000);
|
||||||
|
this.state = 'activate';
|
||||||
|
}
|
||||||
|
|
||||||
|
deselect() {
|
||||||
|
this.box.setFillStyle(0x222222);
|
||||||
|
this.state = 'deselect';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
module.exports = Item;
|
||||||
27
client/src/scenes/item.info.js
Normal file
27
client/src/scenes/item.info.js
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
const Phaser = require('phaser');
|
||||||
|
const { POSITIONS: { MENU_MAIN }, TEXT } = require('./constants');
|
||||||
|
|
||||||
|
const X = MENU_MAIN.x();
|
||||||
|
const Y = MENU_MAIN.y();
|
||||||
|
const WIDTH = MENU_MAIN.width();
|
||||||
|
const HEIGHT = MENU_MAIN.height();
|
||||||
|
|
||||||
|
class ItemInfo extends Phaser.Scene {
|
||||||
|
constructor() {
|
||||||
|
super({ key: 'ItemInfo' });
|
||||||
|
}
|
||||||
|
|
||||||
|
create(item) {
|
||||||
|
this.cameras.main.setViewport(X, Y, WIDTH, HEIGHT);
|
||||||
|
// this.item = item;
|
||||||
|
this.add.text(WIDTH / 10, 0, item, TEXT.HEADER);
|
||||||
|
this.add.text(WIDTH / 10, 50, 'descriptions go here', TEXT.NORMAL);
|
||||||
|
// this.addItemInfo(item);
|
||||||
|
}
|
||||||
|
|
||||||
|
cleanUp() {
|
||||||
|
this.scene.remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
module.exports = ItemInfo;
|
||||||
@ -1,9 +1,10 @@
|
|||||||
const Phaser = require('phaser');
|
const Phaser = require('phaser');
|
||||||
const { countBy } = require('lodash');
|
const { countBy } = require('lodash');
|
||||||
|
|
||||||
|
const Item = require('./elements/item');
|
||||||
|
|
||||||
const {
|
const {
|
||||||
TEXT,
|
TEXT,
|
||||||
COLOURS,
|
|
||||||
POSITIONS: { ITEM_LIST },
|
POSITIONS: { ITEM_LIST },
|
||||||
} = require('./constants');
|
} = require('./constants');
|
||||||
|
|
||||||
@ -11,18 +12,63 @@ const X = ITEM_LIST.x();
|
|||||||
const Y = ITEM_LIST.y();
|
const Y = ITEM_LIST.y();
|
||||||
const WIDTH = ITEM_LIST.width();
|
const WIDTH = ITEM_LIST.width();
|
||||||
const HEIGHT = ITEM_LIST.height();
|
const HEIGHT = ITEM_LIST.height();
|
||||||
const ITEM_WIDTH = WIDTH * 0.4;
|
const ITEM_WIDTH = ITEM_LIST.itemWidth();
|
||||||
const ITEM_HEIGHT = HEIGHT * 0.06;
|
const ITEM_HEIGHT = ITEM_LIST.itemHeight();
|
||||||
|
|
||||||
const itemCheckHitbox = (scenePlugin, pointer) => {
|
const INV_X = X + ITEM_WIDTH * 0.325;
|
||||||
const { list } = scenePlugin.get('MenuCrypList').children;
|
const INV_Y = Y + ITEM_HEIGHT * 1.5;
|
||||||
const hitboxes = list.filter(c => c.cryp);
|
const INV_ROWS = 3;
|
||||||
|
const INV_COLUMNS = 5;
|
||||||
|
|
||||||
|
const COMB_X = INV_X + ITEM_WIDTH * 6.75;
|
||||||
|
const COMB_Y = INV_Y;
|
||||||
|
const COMB_ROWS = 2;
|
||||||
|
const COMB_COLUMNS = 2;
|
||||||
|
|
||||||
|
const drawInventory = (graphics) => {
|
||||||
|
const invDrawX = INV_X - ITEM_WIDTH * 0.05;
|
||||||
|
const invDrawY = INV_Y - ITEM_HEIGHT * 0.05;
|
||||||
|
for (let i = 0; i <= INV_COLUMNS; i += 1) {
|
||||||
|
const x = invDrawX + i * ITEM_WIDTH * 1.1;
|
||||||
|
graphics.lineBetween(x, invDrawY, x, invDrawY + ITEM_HEIGHT * 1.1 * INV_ROWS);
|
||||||
|
}
|
||||||
|
for (let i = 0; i <= INV_ROWS; i += 1) {
|
||||||
|
const y = invDrawY + i * ITEM_HEIGHT * 1.1;
|
||||||
|
graphics.lineBetween(invDrawX, y, invDrawX + ITEM_WIDTH * 1.1 * INV_COLUMNS, y);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const drawCombiner = (graphics) => {
|
||||||
|
const combDrawX = COMB_X - ITEM_WIDTH * 0.05;
|
||||||
|
const combDrawY = COMB_Y - ITEM_HEIGHT * 0.05;
|
||||||
|
for (let i = 0; i <= COMB_COLUMNS; i += 1) {
|
||||||
|
const x = combDrawX + i * ITEM_WIDTH * 1.1;
|
||||||
|
graphics.lineBetween(x, combDrawY, x, combDrawY + ITEM_HEIGHT * 1.1 * COMB_ROWS);
|
||||||
|
}
|
||||||
|
for (let i = 0; i <= COMB_ROWS; i += 1) {
|
||||||
|
const y = combDrawY + i * ITEM_HEIGHT * 1.1;
|
||||||
|
graphics.lineBetween(combDrawX, y, combDrawX + ITEM_WIDTH * 1.1 * COMB_COLUMNS, y);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class CombinerHitBox extends Phaser.GameObjects.Rectangle {
|
||||||
|
constructor(scene, x, y, i) {
|
||||||
|
super(scene, x, y, ITEM_WIDTH, ITEM_HEIGHT, 0x000000);
|
||||||
|
this.setOrigin(0);
|
||||||
|
this.slot = i;
|
||||||
|
this.itemSelect = () => this.setFillStyle(0x222222);
|
||||||
|
this.itemDeselect = () => this.setFillStyle(0x000000);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const itemCheckHitbox = (scene, pointer) => {
|
||||||
|
const { list } = scene.scene.get('MenuCrypList').children;
|
||||||
|
const hitboxes = list.filter(c => c.cryp)
|
||||||
|
.concat(scene.children.list.filter(c => c instanceof CombinerHitBox));
|
||||||
|
|
||||||
let found;
|
let found;
|
||||||
|
|
||||||
for (let i = 0; i < hitboxes.length; i += 1) {
|
for (let i = 0; i < hitboxes.length; i += 1) {
|
||||||
if (hitboxes[i].cryp && Phaser.Geom.Rectangle.ContainsPoint(hitboxes[i].getBounds(),
|
if (Phaser.Geom.Rectangle.ContainsPoint(hitboxes[i].getBounds(), pointer.position)) {
|
||||||
pointer.position)) {
|
|
||||||
found = hitboxes[i];
|
found = hitboxes[i];
|
||||||
} else {
|
} else {
|
||||||
hitboxes[i].itemDeselect();
|
hitboxes[i].itemDeselect();
|
||||||
@ -32,58 +78,6 @@ const itemCheckHitbox = (scenePlugin, pointer) => {
|
|||||||
return found;
|
return found;
|
||||||
};
|
};
|
||||||
|
|
||||||
class Item extends Phaser.GameObjects.Container {
|
|
||||||
constructor(scene, action, count, x, y) {
|
|
||||||
super(scene, x, y);
|
|
||||||
|
|
||||||
this.state = 'deselect';
|
|
||||||
this.action = action;
|
|
||||||
this.scene = scene;
|
|
||||||
|
|
||||||
this.origX = x;
|
|
||||||
this.origY = y;
|
|
||||||
|
|
||||||
this.box = scene.add
|
|
||||||
.rectangle(0, 0, ITEM_WIDTH, ITEM_HEIGHT, 0x222222);
|
|
||||||
|
|
||||||
this.text = scene.add
|
|
||||||
.text(0, 0, `${action} x${count}`, TEXT.NORMAL)
|
|
||||||
.setOrigin(0.5, 0.5);
|
|
||||||
|
|
||||||
this.add(this.box);
|
|
||||||
this.add(this.text);
|
|
||||||
|
|
||||||
this.setSize(ITEM_WIDTH, ITEM_HEIGHT);
|
|
||||||
this.setInteractive();
|
|
||||||
}
|
|
||||||
|
|
||||||
clickHandler() {
|
|
||||||
this.scene.activeItem = this;
|
|
||||||
this.select();
|
|
||||||
}
|
|
||||||
|
|
||||||
select() {
|
|
||||||
this.scene.children.list.forEach((item) => {
|
|
||||||
if (item.state === 'select') item.deselect();
|
|
||||||
});
|
|
||||||
this.box.setFillStyle(COLOURS.SELECT);
|
|
||||||
this.state = 'select';
|
|
||||||
}
|
|
||||||
|
|
||||||
activate() {
|
|
||||||
this.scene.children.list.forEach((item) => {
|
|
||||||
if (item.state === 'select') item.deselect();
|
|
||||||
});
|
|
||||||
this.box.setFillStyle(0xff0000);
|
|
||||||
this.state = 'activate';
|
|
||||||
}
|
|
||||||
|
|
||||||
deselect() {
|
|
||||||
this.box.setFillStyle(0x222222);
|
|
||||||
this.state = 'deselect';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class ItemList extends Phaser.Scene {
|
class ItemList extends Phaser.Scene {
|
||||||
constructor() {
|
constructor() {
|
||||||
super({ key: 'ItemList', active: true });
|
super({ key: 'ItemList', active: true });
|
||||||
@ -99,47 +93,68 @@ class ItemList extends Phaser.Scene {
|
|||||||
|
|
||||||
create(itemList) {
|
create(itemList) {
|
||||||
if (!itemList) return false;
|
if (!itemList) return false;
|
||||||
const ws = this.registry.get('ws');
|
|
||||||
this.cameras.main.setViewport(X, Y, WIDTH, HEIGHT);
|
|
||||||
|
|
||||||
this.registry.events.on('changedata', this.updateData, this);
|
this.registry.events.on('changedata', this.updateData, this);
|
||||||
this.registry.events.on('setdata', this.updateData, this);
|
this.registry.events.on('setdata', this.updateData, this);
|
||||||
|
this.addStatic();
|
||||||
|
this.addItems(itemList);
|
||||||
|
this.addClickHandlers(itemList);
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
if (!itemList) return false;
|
addStatic() {
|
||||||
|
const graphics = this.add.graphics();
|
||||||
this.add.text(WIDTH / 4, HEIGHT / 4, 'Inventory', TEXT.HEADER);
|
graphics.lineStyle(5, 0x808080, 1.0);
|
||||||
|
drawCombiner(graphics);
|
||||||
|
drawInventory(graphics);
|
||||||
|
this.add.text(X + WIDTH / 4, Y + HEIGHT / 8, 'Inventory', TEXT.HEADER);
|
||||||
|
this.add.text(X + WIDTH * 3 / 4, Y + HEIGHT / 8, 'Combiner', TEXT.HEADER);
|
||||||
|
}
|
||||||
|
|
||||||
|
addItems(itemList) {
|
||||||
const actions = countBy(itemList, i => i.action);
|
const actions = countBy(itemList, i => i.action);
|
||||||
|
|
||||||
Object.keys(actions).forEach((action, i) => {
|
for (let i = 0; i < (COMB_COLUMNS * COMB_ROWS); i += 1) {
|
||||||
const ITEM_X = ITEM_WIDTH;
|
const ITEM_X = ITEM_WIDTH * 1.1 * (i % COMB_COLUMNS) + INV_X + ITEM_WIDTH * 6.75;
|
||||||
const ITEM_Y = ITEM_HEIGHT * 1.2 * i + HEIGHT / 2.5;
|
const ITEM_Y = ITEM_HEIGHT * 1.1 * Math.floor(i / COMB_COLUMNS) + INV_Y;
|
||||||
|
this.add.existing(new CombinerHitBox(this, ITEM_X, ITEM_Y, i));
|
||||||
|
}
|
||||||
|
|
||||||
const itemBox = new Item(this, action, actions[action], ITEM_X, ITEM_Y);
|
Object.keys(actions).forEach((action, i) => {
|
||||||
|
const ITEM_X = ITEM_WIDTH * 1.1 * (i % INV_COLUMNS) + INV_X + ITEM_WIDTH * 0.5;
|
||||||
|
const ITEM_Y = ITEM_HEIGHT * 1.1 * Math.floor(i / INV_COLUMNS) + INV_Y + ITEM_HEIGHT * 0.5;
|
||||||
|
const itemBox = new Item(this, action, actions[action], ITEM_X, ITEM_Y, ITEM_WIDTH, ITEM_HEIGHT);
|
||||||
this.input.setDraggable(itemBox);
|
this.input.setDraggable(itemBox);
|
||||||
this.add.existing(itemBox);
|
this.add.existing(itemBox);
|
||||||
});
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
addClickHandlers(itemList) {
|
||||||
|
const ws = this.registry.get('ws');
|
||||||
this.input.on('dragstart', (pointer, box) => {
|
this.input.on('dragstart', (pointer, box) => {
|
||||||
|
if (!(box instanceof Item)) return false;
|
||||||
box.clickHandler();
|
box.clickHandler();
|
||||||
|
return true;
|
||||||
});
|
});
|
||||||
|
|
||||||
this.input.on('drag', (pointer, box, dragX, dragY) => {
|
this.input.on('drag', (pointer, box, dragX, dragY) => {
|
||||||
const hitBox = itemCheckHitbox(this.scene, pointer);
|
if (!(box instanceof Item)) return false;
|
||||||
if (hitBox) hitBox.itemSelect();
|
|
||||||
box.setPosition(dragX, dragY);
|
box.setPosition(dragX, dragY);
|
||||||
|
const hitBox = itemCheckHitbox(this, pointer);
|
||||||
|
if (hitBox) hitBox.itemSelect();
|
||||||
|
return true;
|
||||||
});
|
});
|
||||||
|
|
||||||
this.input.on('dragend', (pointer, box) => {
|
this.input.on('dragend', (pointer, box) => {
|
||||||
|
if (!(box instanceof Item)) return false;
|
||||||
box.deselect();
|
box.deselect();
|
||||||
const hitBox = itemCheckHitbox(this.scene, pointer);
|
const hitBox = itemCheckHitbox(this, pointer);
|
||||||
if (hitBox) {
|
|
||||||
ws.sendItemUse(itemList.find(li => li.action === box.action).id, hitBox.cryp.id);
|
|
||||||
}
|
|
||||||
box.setPosition(box.origX, box.origY);
|
box.setPosition(box.origX, box.origY);
|
||||||
|
if (!hitBox) return false;
|
||||||
|
if (hitBox instanceof CombinerHitBox) console.log(`Moved item into slot ${hitBox.slot}`);
|
||||||
|
else ws.sendItemUse(itemList.find(li => li.action === box.action).id, hitBox.cryp.id);
|
||||||
|
hitBox.itemDeselect();
|
||||||
|
return true;
|
||||||
});
|
});
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
cleanUp() {
|
cleanUp() {
|
||||||
|
|||||||
@ -20,7 +20,7 @@ class MenuCrypList extends Phaser.Scene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
create() {
|
create() {
|
||||||
this.cameras.main.setViewport(CRYP_LIST.x(), CRYP_LIST.y(), CRYP_LIST.width(), CRYP_LIST.height());
|
// this.cameras.main.setViewport(CRYP_LIST.x(), CRYP_LIST.y(), CRYP_LIST.width(), CRYP_LIST.height());
|
||||||
this.registry.events.on('changedata', this.updateData, this);
|
this.registry.events.on('changedata', this.updateData, this);
|
||||||
this.registry.events.on('setdata', this.updateData, this);
|
this.registry.events.on('setdata', this.updateData, this);
|
||||||
this.addCrypRows(this.registry.get('cryps'));
|
this.addCrypRows(this.registry.get('cryps'));
|
||||||
@ -40,12 +40,17 @@ class MenuCrypList extends Phaser.Scene {
|
|||||||
this.crypRows = this.add.group();
|
this.crypRows = this.add.group();
|
||||||
// We only display 3 cryps others can be viewed in cryp list (soon TM)
|
// We only display 3 cryps others can be viewed in cryp list (soon TM)
|
||||||
const crypDispLength = cryps.length < 3 ? cryps.length : 3;
|
const crypDispLength = cryps.length < 3 ? cryps.length : 3;
|
||||||
|
const crypStat = (stat, i, crypInfo) => {
|
||||||
|
this.crypRows.add(this.add
|
||||||
|
.text(crypInfo.getCenter().x, crypInfo.y + TEXT_MARGIN * (2 + i), `${stat.stat}: ${stat.base}`, TEXT.NORMAL)
|
||||||
|
.setOrigin(0.5, 0.5));
|
||||||
|
};
|
||||||
for (let i = 0; i < crypDispLength; i += 1) {
|
for (let i = 0; i < crypDispLength; i += 1) {
|
||||||
const cryp = cryps[i];
|
const cryp = cryps[i];
|
||||||
const ROW_X = 0;
|
|
||||||
const ROW_Y = (i * ROW_HEIGHT);
|
|
||||||
|
|
||||||
const BOX_WIDTH = Math.floor(ROW_WIDTH / 5);
|
const BOX_WIDTH = Math.floor(ROW_WIDTH / 5);
|
||||||
|
const ROW_X = i * BOX_WIDTH * 2;
|
||||||
|
const ROW_Y = CRYP_LIST.y();
|
||||||
|
|
||||||
|
|
||||||
const ACTIVE_FILL = cryp.active
|
const ACTIVE_FILL = cryp.active
|
||||||
? 1
|
? 1
|
||||||
@ -55,13 +60,14 @@ class MenuCrypList extends Phaser.Scene {
|
|||||||
// Selection of cryps
|
// Selection of cryps
|
||||||
const selectFn = () => {
|
const selectFn = () => {
|
||||||
this.game.events.emit('CRYP_ACTIVE', cryp);
|
this.game.events.emit('CRYP_ACTIVE', cryp);
|
||||||
|
this.registry.set('crypStats', cryp);
|
||||||
};
|
};
|
||||||
|
|
||||||
if (KEY_MAP[i]) {
|
if (KEY_MAP[i]) {
|
||||||
this.input.keyboard.on(KEY_MAP[i], selectFn, this);
|
this.input.keyboard.on(KEY_MAP[i], selectFn, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
const crypSelect = this.add
|
/* const crypSelect = this.add
|
||||||
.rectangle(ROW_X, ROW_Y, BOX_WIDTH, ROW_HEIGHT, FILL, 1)
|
.rectangle(ROW_X, ROW_Y, BOX_WIDTH, ROW_HEIGHT, FILL, 1)
|
||||||
.setInteractive()
|
.setInteractive()
|
||||||
.setOrigin(0)
|
.setOrigin(0)
|
||||||
@ -69,17 +75,16 @@ class MenuCrypList extends Phaser.Scene {
|
|||||||
this.crypRows.add(crypSelect);
|
this.crypRows.add(crypSelect);
|
||||||
this.crypRows.add(this.add
|
this.crypRows.add(this.add
|
||||||
.text(crypSelect.getCenter().x, crypSelect.y + TEXT_MARGIN, i + 1, TEXT.HEADER)
|
.text(crypSelect.getCenter().x, crypSelect.y + TEXT_MARGIN, i + 1, TEXT.HEADER)
|
||||||
.setOrigin(0.5, 0.5));
|
.setOrigin(0.5, 0.5));*/
|
||||||
|
|
||||||
|
|
||||||
// Cryp avatar and interaction box
|
// Cryp avatar and interaction box
|
||||||
const crypInteract = this.add
|
const crypInteract = this.add
|
||||||
.rectangle(ROW_X + BOX_WIDTH, ROW_Y, BOX_WIDTH * 2, ROW_HEIGHT, FILL, ACTIVE_FILL)
|
.rectangle(ROW_X, ROW_Y + ROW_HEIGHT * 2.5, BOX_WIDTH * 2, ROW_HEIGHT, FILL, ACTIVE_FILL)
|
||||||
.setInteractive()
|
.setInteractive()
|
||||||
.setOrigin(0)
|
.setOrigin(0)
|
||||||
.on('pointerdown', () => {
|
.on('pointerdown', selectFn);
|
||||||
this.registry.set('crypStats', cryp);
|
|
||||||
});
|
|
||||||
crypInteract.itemSelect = () => {
|
crypInteract.itemSelect = () => {
|
||||||
crypInteract.setFillStyle(COLOURS.SELECT);
|
crypInteract.setFillStyle(COLOURS.SELECT);
|
||||||
};
|
};
|
||||||
@ -97,15 +102,24 @@ class MenuCrypList extends Phaser.Scene {
|
|||||||
|
|
||||||
// Cryp information box (names + skills)
|
// Cryp information box (names + skills)
|
||||||
const crypInfo = this.add
|
const crypInfo = this.add
|
||||||
.rectangle(ROW_X + BOX_WIDTH * 3, ROW_Y, BOX_WIDTH * 2, ROW_HEIGHT, FILL, ACTIVE_FILL)
|
.rectangle(ROW_X, ROW_Y, BOX_WIDTH * 2, ROW_HEIGHT * 2.5, FILL, ACTIVE_FILL)
|
||||||
.setOrigin(0);
|
.setOrigin(0)
|
||||||
|
.setInteractive()
|
||||||
|
.on('pointerdown', selectFn);
|
||||||
|
|
||||||
this.crypRows.add(crypInfo);
|
this.crypRows.add(crypInfo);
|
||||||
this.crypRows.add(this.add
|
this.crypRows.add(this.add
|
||||||
.text(crypInfo.getCenter().x, crypInfo.y + TEXT_MARGIN, cryp.name, TEXT.HEADER)
|
.text(crypInfo.getCenter().x, crypInfo.y + TEXT_MARGIN, cryp.name, TEXT.HEADER)
|
||||||
.setOrigin(0.5, 0.5));
|
.setOrigin(0.5, 0.5));
|
||||||
this.crypRows.add(this.add
|
const CRYP_STATS = [
|
||||||
.text(crypInfo.getCenter().x, crypInfo.y + TEXT_MARGIN * 2, `Level: ${cryp.lvl}`, TEXT.NORMAL)
|
cryp.stamina,
|
||||||
.setOrigin(0.5, 0.5));
|
cryp.armour,
|
||||||
|
cryp.spell_shield,
|
||||||
|
cryp.phys_dmg,
|
||||||
|
cryp.spell_dmg,
|
||||||
|
cryp.speed,
|
||||||
|
];
|
||||||
|
CRYP_STATS.forEach((stat, j) => crypStat(stat, j, crypInfo));
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -113,7 +127,7 @@ class MenuCrypList extends Phaser.Scene {
|
|||||||
addControls() {
|
addControls() {
|
||||||
// Add Spawn Cryp Option
|
// Add Spawn Cryp Option
|
||||||
const spawn = this.add
|
const spawn = this.add
|
||||||
.rectangle(ROW_WIDTH * 0.05, ROW_HEIGHT * 3.5, ROW_WIDTH * 0.4, ROW_HEIGHT, 0x888888)
|
.rectangle(ROW_WIDTH * 0.05, ROW_HEIGHT * 4, ROW_WIDTH * 0.2, ROW_HEIGHT * 0.5, 0x888888)
|
||||||
.setInteractive()
|
.setInteractive()
|
||||||
.setOrigin(0)
|
.setOrigin(0)
|
||||||
.on('pointerdown', () => {
|
.on('pointerdown', () => {
|
||||||
|
|||||||
@ -9,6 +9,7 @@ const Zones = require('./zones');
|
|||||||
const GameList = require('./game.list');
|
const GameList = require('./game.list');
|
||||||
const StatSheet = require('./statsheet');
|
const StatSheet = require('./statsheet');
|
||||||
const SpecSheet = require('./specsheet');
|
const SpecSheet = require('./specsheet');
|
||||||
|
const ItemInfo = require('./item.info');
|
||||||
|
|
||||||
const FIXED_MENU_SCENES = [
|
const FIXED_MENU_SCENES = [
|
||||||
'MenuCrypList',
|
'MenuCrypList',
|
||||||
@ -21,6 +22,7 @@ const MAIN_MENU_SCENES = [
|
|||||||
'GameList',
|
'GameList',
|
||||||
'StatSheet',
|
'StatSheet',
|
||||||
'SpecSheet',
|
'SpecSheet',
|
||||||
|
'ItemInfo',
|
||||||
];
|
];
|
||||||
|
|
||||||
|
|
||||||
@ -53,6 +55,7 @@ class Menu extends Phaser.Scene {
|
|||||||
case 'gameList': return this.newMainScene('GameList', GameList, data);
|
case 'gameList': return this.newMainScene('GameList', GameList, data);
|
||||||
case 'crypStats': return this.newMainScene('StatSheet', StatSheet, data);
|
case 'crypStats': return this.newMainScene('StatSheet', StatSheet, data);
|
||||||
case 'crypSpec': return this.newMainScene('SpecSheet', SpecSheet, data);
|
case 'crypSpec': return this.newMainScene('SpecSheet', SpecSheet, data);
|
||||||
|
case 'itemInfo': return this.newMainScene('ItemInfo', ItemInfo, data);
|
||||||
default: return false;
|
default: return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -73,7 +73,7 @@ Buff `Base ally targetted skill - significantly increase ally speed`
|
|||||||
### Slow ###
|
### Slow ###
|
||||||
|
|
||||||
Combine `Base Skill Debuff + 1 Red & 2 Blue`
|
Combine `Base Skill Debuff + 1 Red & 2 Blue`
|
||||||
Buff `Base ally targetted skill - significantly increase ally speed`
|
Buff `Base ally targetted skill - significantly decrease enemy speed`
|
||||||
|
|
||||||
# Non-Violence Type #
|
# Non-Violence Type #
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user