rejoin games

This commit is contained in:
ntr
2018-11-22 18:39:08 +11:00
parent 557925801b
commit 3b33ac517c
7 changed files with 83 additions and 40 deletions
+29 -15
View File
@@ -98,7 +98,11 @@ impl Game {
self
}
fn add_team(&mut self, team: Team) -> Result<&mut Game, Error> {
fn already_joined(&self, team_id: Uuid) -> bool {
self.teams.iter().any(|t| t.id == team_id)
}
fn team_add(&mut self, team: Team) -> Result<&mut Game, Error> {
if self.teams.len() == self.team_num {
return Err(err_msg("maximum number of teams"));
}
@@ -154,6 +158,10 @@ impl Game {
self
}
fn joinable(&self) -> bool {
self.phase == Phase::Start
}
fn can_start(&self) -> bool {
self.teams.len() == self.team_num
}
@@ -497,13 +505,13 @@ pub fn game_new(game: &Game, tx: &mut Transaction) -> Result<(), Error> {
let game_bytes = to_vec(&game)?;
let query = "
INSERT INTO games (id, data)
VALUES ($1, $2)
INSERT INTO games (id, data, joinable)
VALUES ($1, $2, $3)
RETURNING id;
";
let result = tx
.query(query, &[&game.id, &game_bytes])?;
.query(query, &[&game.id, &game.joinable(), &game_bytes])?;
result.iter().next().ok_or(format_err!("no game written"))?;
@@ -568,13 +576,13 @@ pub fn game_update(game: &Game, tx: &mut Transaction) -> Result<(), Error> {
let query = "
UPDATE games
SET data = $1
WHERE id = $2
SET (data = $1, joinable = $2)
WHERE id = $3
RETURNING id, data;
";
let result = tx
.query(query, &[&game_bytes, &game.id])?;
.query(query, &[&game_bytes, &game.joinable(), &game.id])?;
result.iter().next().ok_or(format_err!("game {:?} could not be written", game))?;
@@ -634,8 +642,8 @@ pub fn game_pve(params: GamePveParams, tx: &mut Transaction, account: &Account)
.set_cryps(mobs);
game
.add_team(plr_team)?
.add_team(mob_team)?;
.team_add(plr_team)?
.team_add(mob_team)?;
game.start();
@@ -665,7 +673,7 @@ pub fn game_pvp(params: GamePvpParams, tx: &mut Transaction, account: &Account)
let mut team = Team::new(account.id);
team.set_cryps(cryps);
game.add_team(team)?;
game.team_add(team)?;
// persist
game_new(&game, tx)?;
@@ -676,6 +684,13 @@ pub fn game_pvp(params: GamePvpParams, tx: &mut Transaction, account: &Account)
pub fn game_join(params: GameJoinParams, tx: &mut Transaction, account: &Account) -> Result<Game, Error> {
let mut game = game_get(tx, params.game_id)?;
// rejoining a game from the FE list
if game.already_joined(account.id) {
return Ok(game);
}
// ok actually adding a new team
let game_id = game.id;
let cryps = params.cryp_ids
@@ -689,8 +704,7 @@ pub fn game_join(params: GameJoinParams, tx: &mut Transaction, account: &Account
let mut team = Team::new(account.id);
team.set_cryps(cryps);
game.add_team(team)?;
game.team_add(team)?;
if game.can_start() {
game.start();
@@ -706,7 +720,7 @@ pub fn game_joinable_list(tx: &mut Transaction, _account: &Account) -> Result<Ve
let query = "
SELECT games.data
FROM games
WHERE open;
WHERE joinable;
";
let result = tx
@@ -771,8 +785,8 @@ mod tests {
.set_cryps(vec![y]);
game
.add_team(x_team).unwrap()
.add_team(y_team).unwrap();
.team_add(x_team).unwrap()
.team_add(y_team).unwrap();
assert!(game.can_start());