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This commit is contained in:
Mashy 2019-03-21 17:49:22 +10:00
parent f62c3e6767
commit 3dcb0a3533

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@ -56,74 +56,93 @@ impl Spec {
} }
pub fn apply(&self, modified: u64, base: u64, team_colours: &Colours) -> u64 { pub fn apply(&self, modified: u64, base: u64, team_colours: &Colours) -> u64 {
let mut rng = thread_rng();
let i_min = 32;
let i_max = 64;
fn apply_bonus(base: u64, colours: Vec<u8>, reqs: Vec<u8>, bonuses: Vec<u64>) -> u64 {
base + bonuses.iter().enumerate().fold(0, |acc, (i, b)| {
acc + match (colours.iter().all(|colour| colour >= &reqs[i])) {
true => bonuses[i],
false => 0
}
})
}
match *self { match *self {
Spec::RedDamageI => modified + { Spec::RedDamageI => modified + {
apply_bonus(base.pct(5), vec![team_colours.red], vec![5, 10, 20], let mut pct = 5;
vec![base.pct(5), base.pct(10), base.pct(20)]) if team_colours.red >= 5 { pct += 5 };
if team_colours.red >= 10 { pct += 10 };
if team_colours.red >= 20 { pct += 20 };
base.pct(pct)
}, },
Spec::GreenDamageI => modified + { Spec::GreenDamageI => modified + {
apply_bonus(base.pct(5), vec![team_colours.green], vec![5, 10, 20], let mut pct = 5;
vec![base.pct(5), base.pct(10), base.pct(20)]) if team_colours.green >= 5 { pct += 5 };
if team_colours.green >= 10 { pct += 10 };
if team_colours.green >= 20 { pct += 20 };
base.pct(pct)
}, },
Spec::BlueDamageI => modified + { Spec::BlueDamageI => modified + {
apply_bonus(base.pct(5), vec![team_colours.blue], vec![5, 10, 20], let mut pct = 5;
vec![base.pct(5), base.pct(10), base.pct(20)]) if team_colours.blue >= 5 { pct += 5 };
if team_colours.blue >= 10 { pct += 10 };
if team_colours.blue >= 20 { pct += 20 };
base.pct(pct)
}, },
Spec::GRDI => modified + { Spec::GRDI => modified + {
apply_bonus(base.pct(5), vec![team_colours.green, team_colours.red], let mut pct = 5;
vec![2, 5, 10], vec![base.pct(5), base.pct(10), base.pct(20)]) if team_colours.green >= 2 && team_colours.red >= 2 { pct += 5 };
if team_colours.green >= 5 && team_colours.red >= 5 { pct += 10 };
if team_colours.green >= 10 && team_colours.red >= 10 { pct += 20 };
base.pct(pct)
}, },
Spec::GBDI => modified + { Spec::GBDI => modified + {
apply_bonus(base.pct(5), vec![team_colours.green, team_colours.blue], let mut pct = 5;
vec![2, 5, 10], vec![base.pct(5), base.pct(10), base.pct(20)]) if team_colours.green >= 2 && team_colours.blue >= 2 { pct += 5 };
if team_colours.green >= 5 && team_colours.blue >= 5 { pct += 10 };
if team_colours.green >= 10 && team_colours.blue >= 10 { pct += 20 };
base.pct(pct)
}, },
Spec::RBDI => modified + { Spec::RBDI => modified + {
apply_bonus(base.pct(5), vec![team_colours.red, team_colours.blue], let mut pct = 5;
vec![2, 5, 10], vec![base.pct(5), base.pct(10), base.pct(20)]) if team_colours.blue >= 2 && team_colours.red >= 2 { pct += 5 };
if team_colours.blue >= 5 && team_colours.red >= 5 { pct += 10 };
if team_colours.blue >= 10 && team_colours.red >= 10 { pct += 20 };
base.pct(pct)
}, },
Spec::SpeedI => modified + base.pct(5), Spec::SpeedI => modified + base.pct(5),
Spec::LifeI => modified + { Spec::LifeI => modified + {
let bonus = 10 * team_colours.green as u64; let mut mult = 10;
apply_bonus(bonus, vec![team_colours.green], vec![5, 10, 20], vec![bonus, bonus * 2, bonus * 3]) if team_colours.red >= 5 { mult += 20 };
if team_colours.red >= 10 { mult += 30 };
if team_colours.red >= 20 { mult += 50 };
mult * team_colours.green as u64
}, },
Spec::RedShieldI => modified + { Spec::RedShieldI => modified + {
let bonus = 10 * team_colours.red as u64; let mut mult = 10;
apply_bonus(bonus, vec![team_colours.red], vec![5, 10, 20], vec![bonus, bonus * 2, bonus * 3]) if team_colours.red >= 5 { mult += 20 };
if team_colours.red >= 10 { mult += 30 };
if team_colours.red >= 20 { mult += 50 };
mult * team_colours.red as u64
}, },
Spec::BlueShieldI => modified + { Spec::BlueShieldI => modified + {
let bonus = 10 * team_colours.blue as u64; let mut mult = 10;
apply_bonus(bonus, vec![team_colours.blue], vec![5, 10, 20], vec![bonus, bonus * 2, bonus * 3]) if team_colours.red >= 5 { mult += 20 };
if team_colours.red >= 10 { mult += 30 };
if team_colours.red >= 20 { mult += 50 };
(mult * team_colours.blue) as u64
}, },
Spec::LRSI => modified + { Spec::LRSI => modified + {
let bonus = 5 * (team_colours.green + team_colours.red) as u64; let mut mult = 5;
apply_bonus(bonus, vec![team_colours.green, team_colours.red], if team_colours.green >= 2 && team_colours.red >= 2 { mult += 5 };
vec![2, 5, 10], vec![bonus, bonus * 2, bonus * 3]) if team_colours.green >= 5 && team_colours.red >= 5 { mult += 10 };
if team_colours.green >= 10 && team_colours.red >= 10 { mult += 20 };
mult * (team_colours.green + team_colours.red) as u64
}, },
Spec::LBSI => modified + { Spec::LBSI => modified + {
let bonus = 5 * (team_colours.green + team_colours.blue) as u64; let mut mult = 5;
apply_bonus(bonus, vec![team_colours.green, team_colours.blue], if team_colours.green >= 2 && team_colours.red >= 2 { mult += 5 };
vec![2, 5, 10], vec![bonus, bonus * 2, bonus * 3]) if team_colours.green >= 5 && team_colours.red >= 5 { mult += 10 };
if team_colours.green >= 10 && team_colours.red >= 10 { mult += 20 };
mult * (team_colours.green + team_colours.red) as u64
}, },
Spec::RBSI => modified + { Spec::RBSI => modified + {
let bonus = 5 * (team_colours.red + team_colours.blue) as u64; let mut mult = 5;
apply_bonus(bonus, vec![team_colours.red, team_colours.blue], if team_colours.blue >= 2 && team_colours.red >= 2 { mult += 5 };
vec![2, 5, 10], vec![bonus, bonus * 2, bonus * 3]) if team_colours.blue >= 5 && team_colours.red >= 5 { mult += 10 };
if team_colours.blue >= 10 && team_colours.red >= 10 { mult += 20 };
mult * (team_colours.blue + team_colours.red) as u64
}, },
} }
} }