diff --git a/client/cryps.css b/client/cryps.css
index 0c3e9720..f32e2f37 100644
--- a/client/cryps.css
+++ b/client/cryps.css
@@ -656,17 +656,11 @@ table td svg {
}
.game-cryp figure {
- margin: 0;
- flex: 0 0 50%;
text-align: center;
- display: flex;
- flex-flow: column;
- justify-content: flex-end;
}
.game-cryp .stats {
- flex: 1 0 25%;
- align-items: flex-start;
+ flex: 1 0 20%;
display: flex;
flex-flow: row wrap;
}
@@ -689,6 +683,10 @@ table td svg {
height: 100%;
}
+.resolving .skills button {
+ display: none;
+}
+
.game-cryp .effects {
max-height: 100%;
font-size: 1.5em;
@@ -984,6 +982,10 @@ CRYP DAMAGE
flex: unset;
}
+ .instance-cryp .stats figure {
+ padding: 0.2em 0;
+ }
+
.instance-cryp .skills, .instance-cryp .stats {
display: none;
}
diff --git a/client/src/components/game.component.jsx b/client/src/components/game.component.jsx
index f7f0f061..b941b723 100644
--- a/client/src/components/game.component.jsx
+++ b/client/src/components/game.component.jsx
@@ -138,7 +138,7 @@ function GamePanel(props) {
const stats = [STATS.greenLife, STATS.redLife, STATS.blueLife].map((s, j) => (
{s.svg(`stat-icon ${s.colour}`)}
- {cryp[s.stat].value} / {cryp[s.stat].max}
+ 1000 / 1000
));
@@ -179,8 +179,10 @@ function GamePanel(props) {
);
}
+ const gameClasses = `game ${resolution ? 'resolving': ''}`;
+
return (
- setActiveCryp(null)} >
+ setActiveCryp(null)} >
{header}
{timer}
{PlayerTeam(playerTeam, setActiveSkill)}