construct deletes

This commit is contained in:
ntr 2019-06-06 12:46:07 +10:00
parent 114ec98aba
commit 3fa24566cf
8 changed files with 63 additions and 8 deletions

View File

@ -368,6 +368,26 @@ header {
transition-timing-function: ease;
}
.menu-construct .controls {
display: flex;
}
.menu-construct .controls h2 {
flex: 1;
}
.menu-construct .controls button {
color: #444;
flex: 0;
margin: 0;
border: none;
padding: 0.25em;
}
.menu-construct .controls button:hover, .menu-construct .controls button:active {
color: whitesmoke;
}
.menu-construct .avatar {
background-size: contain;
background-repeat: no-repeat;

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@ -1,5 +1,6 @@
export const setAccount = value => ({ type: 'SET_ACCOUNT', value });
export const setConstructs = value => ({ type: 'SET_CONSTRUCTS', value });
export const setConstructDeleteId = value => ({ type: 'SET_CONSTRUCT_DELETE_ID', value });
export const setItemInfo = value => ({ type: 'SET_ITEM_INFO', value });
export const setSkip = value => ({ type: 'SET_SKIP', value });
export const setVboxHighlight = value => ({ type: 'SET_VBOX_HIGHLIGHT', value });

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@ -12,16 +12,22 @@ const idSort = stringSort('id');
const addState = connect(
function receiveState(state) {
const { ws, constructs, team } = state;
const { ws, constructs, team, constructDeleteId } = state;
function sendConstructSpawn(name) {
return ws.sendConstructSpawn(name);
}
function sendConstructDelete(id) {
return ws.sendConstructDelete(id);
}
return {
constructs,
constructDeleteId,
team,
sendConstructSpawn,
sendConstructDelete,
};
},
@ -31,8 +37,13 @@ const addState = connect(
dispatch(actions.setTeam(constructIds));
}
function setDeleteId(id) {
dispatch(actions.setConstructDeleteId(id));
}
return {
setTeam,
setDeleteId,
};
}
);
@ -41,9 +52,13 @@ function Team(args) {
const {
constructs,
team,
constructDeleteId,
setTeam,
sendConstructSpawn,
sendConstructDelete,
setDeleteId,
} = args;
if (!constructs) return <div></div>;
@ -71,14 +86,26 @@ function Team(args) {
const borderColour = selected ? COLOURS[colour] : '#000000';
function deleteClick(e) {
e.stopPropagation();
if (constructDeleteId === construct.id) return sendConstructDelete(construct.id);
return setDeleteId(construct.id);
}
// <button disabled={true} ></button>
return (
<div
key={construct.id}
class="menu-construct"
style={ { 'border-color': borderColour || 'whitesmoke' } }
onClick={() => selectConstruct(construct.id)} >
<div class="controls">
<h2>
{constructDeleteId === construct.id ? 'Confirm delete...' : construct.name}
</h2>
<button onClick={e => deleteClick(e)} ></button>
</div>
<ConstructAvatar name={construct.name} id={construct.id} />
<h2>{construct.name}</h2>
</div>
);
});
@ -89,7 +116,7 @@ function Team(args) {
.map(i => <SpawnButton key={constructs.length + i} spawn={name => sendConstructSpawn(name)} />);
return (
<main class="team">
<main class="team" onClick={() => setDeleteId(null)}>
{constructPanels}
{spawnButtons}
</main>

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@ -12,6 +12,7 @@ function setupKeys(store) {
key('esc', () => store.dispatch(actions.setItemEquip(null)));
key('esc', () => store.dispatch(actions.setItemUnequip(null)));
key('esc', () => store.dispatch(actions.setVboxHighlight([])));
key('esc', () => store.dispatch(actions.setConstructDeleteId(null)));
}
module.exports = setupKeys;

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@ -17,6 +17,7 @@ module.exports = {
activeSkill: createReducer(null, 'SET_ACTIVE_SKILL'),
combiner: createReducer([null, null, null], 'SET_COMBINER'),
constructs: createReducer([], 'SET_CONSTRUCTS'),
constructDeleteId: createReducer(null, 'SET_CONSTRUCT_DELETE_ID'),
game: createReducer(null, 'SET_GAME'),
info: createReducer(null, 'SET_INFO'),
instance: createReducer(null, 'SET_INSTANCE'),

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@ -59,6 +59,10 @@ function createSocket(events) {
send({ method: 'construct_spawn', params: { name } });
}
function sendConstructDelete(id) {
send({ method: 'construct_delete', params: { id } });
}
function sendGameState(id) {
send({ method: 'game_state', params: { id } });
}
@ -324,6 +328,7 @@ function createSocket(events) {
sendGameSkill,
sendGameTarget,
sendConstructSpawn,
sendConstructDelete,
sendInstanceJoin,
sendInstanceList,
sendInstanceReady,

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@ -803,7 +803,7 @@ pub fn construct_delete(tx: &mut Transaction, id: Uuid, account_id: Uuid) -> Res
let query = "
DELETE
FROM constructs
WHERE id = $1;
WHERE id = $1
and account = $2;
";

View File

@ -12,11 +12,10 @@ use failure::Error;
use failure::err_msg;
use net::Db;
use construct::{Construct, construct_spawn};
use construct::{Construct, construct_spawn, construct_delete};
use game::{Game, game_state, game_skill, game_ready};
use account::{Account, account_create, account_login, account_from_token, account_constructs, account_instances};
use skill::{Skill};
use spec::{Spec};
use instance::{Instance, instance_state, instance_list, instance_new, instance_ready, instance_join};
use vbox::{vbox_accept, vbox_apply, vbox_discard, vbox_combine, vbox_reclaim, vbox_unequip};
use item::{Item, ItemInfoCtr, item_info};
@ -72,6 +71,7 @@ impl Rpc {
"account_instances" => Rpc::account_instances(data, &mut tx, account.unwrap(), client),
"construct_spawn" => Rpc::construct_spawn(data, &mut tx, account.unwrap(), client),
"construct_delete" => Rpc::construct_delete(data, &mut tx, account.unwrap(), client),
"game_state" => Rpc::game_state(data, &mut tx, account.unwrap(), client),
"game_skill" => Rpc::game_skill(data, &mut tx, account.unwrap(), client),
@ -175,10 +175,10 @@ impl Rpc {
Ok(construct_list)
}
fn construct_delete(data: Vec<u8>, tx: &mut Transaction, account: Account, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
fn construct_delete(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<ConstructDeleteMsg>(&data).or(Err(err_msg("invalid params")))?;
construct_delete(msg.params.id, tx, &account)?;
construct_delete(tx, msg.params.id, account.id)?;
let construct_list = RpcResponse {
method: "account_constructs".to_string(),