remove start_skill references

This commit is contained in:
ntr 2019-07-02 00:32:51 +10:00
parent 9bcfd6de15
commit 402630210f
6 changed files with 9 additions and 19 deletions

View File

@ -43,7 +43,7 @@ class Buff extends Component {
easing: 'easeOutExpo',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.START_SKILL,
duration: TIMES.TARGET_DURATION_MS,
}));
this.animations.push(anime({
@ -52,7 +52,7 @@ class Buff extends Component {
easing: 'easeOutExpo',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.START_SKILL,
duration: TIMES.TARGET_DURATION_MS,
}));
this.animations.push(anime({
@ -61,7 +61,7 @@ class Buff extends Component {
easing: 'easeOutExpo',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.START_SKILL,
duration: TIMES.TARGET_DURATION_MS,
}));
}

View File

@ -57,7 +57,7 @@ class Curse extends Component {
filter: [`drop-shadow(0 0 5px ${COLOURS.WHITE}`, `drop-shadow(0 0 5px ${COLOURS.BLUE}`],
easing: 'easeOutSine',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.START_SKILL,
duration: TIMES.TARGET_DURATION_MS,
}));
}

View File

@ -43,7 +43,7 @@ class Debuff extends Component {
points: '0,190 100,10 190,190',
easing: 'easeOutExpo',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.START_SKILL,
duration: TIMES.TARGET_DURATION_MS,
}));
this.animations.push(anime({
@ -51,7 +51,7 @@ class Debuff extends Component {
points: '40,170 100,50 160,170',
easing: 'easeOutExpo',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.START_SKILL,
duration: TIMES.TARGET_DURATION_MS,
}));
this.animations.push(anime({
@ -59,7 +59,7 @@ class Debuff extends Component {
points: '70,150 100,90 130,150',
easing: 'easeOutExpo',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.START_SKILL,
duration: TIMES.TARGET_DURATION_MS,
}));
}

View File

@ -58,7 +58,7 @@ class Decay extends Component {
filter: [`drop-shadow(0 0 5px ${COLOURS.WHITE}`, `drop-shadow(0 0 5px ${COLOURS.BLUE}`],
easing: 'easeOutSine',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.START_SKILL,
duration: TIMES.TARGET_DURATION_MS,
}));
}

View File

@ -72,16 +72,6 @@ class Hex extends Component {
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.TARGET_DURATION_MS,
}));
// this.animations.push(anime({
// targets: ['feTurbulence', 'feDisplacementMap'],
// baseFrequency: 0,
// scale: 1,
// easing: 'easeOutSine',
// delay: TIMES.TARGET_DELAY_MS,
// duration: TIMES.TARGET_DURATION_MS,
// }));
}
// this is necessary because

View File

@ -5,7 +5,7 @@ const anime = require('animejs').default;
const { TIMES } = require('../../constants');
const { randomPoints } = require('../../utils');
const duration = TIMES.START_SKILL;
const duration = TIMES.TARGET_DURATION_MS;
function projectile(x, y, radius, colour) {