add siphon

This commit is contained in:
Mashy 2019-06-25 14:15:08 +10:00
parent 93a915646a
commit 40a3b2d162
4 changed files with 73 additions and 23 deletions

View File

@ -1,14 +1,15 @@
const preact = require('preact'); const preact = require('preact');
const AttackCharge = require('./anims/attack.charge');
const Blast = require('./anims/blast'); const Blast = require('./anims/blast');
const Heal = require('./anims/heal'); const Heal = require('./anims/heal');
const Strike = require('./anims/strike'); const Strike = require('./anims/strike');
const Chaos = require('./anims/chaos'); const Chaos = require('./anims/chaos');
const Slay = require('./anims/slay'); const Slay = require('./anims/slay');
const Siphon = require('./anims/siphon');
const Test = require('./anims/test'); const Test = require('./anims/test');
const AttackCharge = require('./anims/attack.charge');
const { removeTier } = require('../utils'); const { removeTier } = require('../utils');
const colours = { const colours = {
@ -51,6 +52,7 @@ function animations(props) {
case 'Chaos': return <Chaos id={construct.id} team={player} colour={colours.purple}/>; case 'Chaos': return <Chaos id={construct.id} team={player} colour={colours.purple}/>;
case 'Slay': return <Slay id={construct.id} team={player} colour={colours.yellow}/>; case 'Slay': return <Slay id={construct.id} team={player} colour={colours.yellow}/>;
case 'Heal': return <Heal id={construct.id} stage={stage} team={player} colour={colours.red}/>; case 'Heal': return <Heal id={construct.id} stage={stage} team={player} colour={colours.red}/>;
case 'Siphon': return <Siphon id={construct.id} stage={stage} team={player} colour={colours.red}/>;
default: return text; default: return text;
} }
} }
@ -67,7 +69,8 @@ function animations(props) {
<div class={combatTextClass}> <div class={combatTextClass}>
<Test id={construct.id} stage={stage} team={player}/> <Test id={construct.id} stage={stage} team={player}/>
</div> </div>
);*/ );
*/
return (<div>&nbsp;</div>); return (<div>&nbsp;</div>);
} }

View File

@ -0,0 +1,45 @@
const preact = require('preact');
const { Component } = require('preact');
const anime = require('animejs').default;
const { TIMES } = require('../../constants');
const duration = TIMES.START_SKILL;
class AttackCharge extends Component {
render() {
return (
<svg
class={'skill-anim'}
version="1.1"
id="Layer_1"
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 300 400">
<filter id="blur">
<feGaussianBlur in="SourceGraphic" stdDeviation="2" />
</filter>
<circle id="siphon" r="140" cx="150" cy="150" stroke="#3498db" stroke-width="2.5%" filter="url(#blur)"/>
</svg>
);
}
componentDidMount() {
anime.set('#siphon', {
r: '140',
stroke: '#3498db',
});
anime({
targets: '#siphon',
keyframes: [
{ r: '110', stroke: '#1FF01F' },
{ r: '80', stroke: '#1FF01F' },
{ r: '50', stroke: '#3498db' },
{ r: '20', stroke: '#3498db' },
],
duration,
easing: 'easeInCubic',
});
}
}
module.exports = AttackCharge;

View File

@ -22,13 +22,9 @@ function projectile(x, y, radius, colour) {
); );
} }
function sword(colour) { function arc() {
return ( return (
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1280 720"> <circle id="siphon" r="140" cx="150" cy="150" stroke="#3498db" stroke-width="2.5%" filter="url(#blur)"/>
<g transform="rotate(90, 640, 360) translate(0,720) scale(0.1,-0.1)" fill={colour} stroke={colour} filter="url(#explosion)" id="sword">
<path d="M4110 5071 c-294 -119 -436 -228 -457 -350 -4 -25 -7 -230 -6 -454 2 -380 1 -408 -15 -402 -9 4 -48 16 -87 26 -160 41 -215 44 -815 41 -719 -4 -1088 13 -1475 69 -270 38 -384 75 -468 148 -67 58 -111 75 -193 74 -104 -1 -204 -59 -264 -153 -130 -202 -159 -698 -59 -998 62 -188 174 -282 335 -282 77 0 114 14 174 67 87 77 198 114 456 152 386 56 724 73 1459 70 676 -2 728 1 937 68 15 4 16 -29 15 -419 -2 -500 -4 -492 93 -582 45 -41 99 -74 217 -133 87 -43 182 -86 212 -96 172 -55 197 16 78 226 -114 202 -160 347 -187 587 -16 144 -27 371 -18 376 4 3 299 0 655 -5 2030 -31 2627 -35 3953 -23 903 8 1433 17 1665 28 l340 16 450 79 c248 44 491 88 540 99 234 50 777 180 796 190 18 10 19 14 7 26 -7 8 -198 57 -423 109 -346 80 -483 106 -885 170 -417 66 -517 78 -815 100 -312 24 -424 27 -1370 36 -1039 11 -2548 7 -3645 -10 -327 -5 -748 -11 -934 -13 l-339 -3 2 75 c3 130 22 331 41 441 25 147 71 276 142 404 34 61 70 127 80 147 21 42 24 108 6 126 -23 23 -100 13 -198 -27z"/>
</g>
</svg>
); );
} }
@ -50,26 +46,17 @@ class AttackCharge extends Component {
id="Layer_1" id="Layer_1"
xmlns="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 300 400"> viewBox="0 0 300 400">
<defs> <filter id="blur">
<radialGradient id="grad1" cx="50%" cy="0%" r="85%" fx="50%" fy="50%"> <feGaussianBlur in="SourceGraphic" stdDeviation="2" />
<stop offset="0%" style="stop-color:#dba9a9;stop-opacity:0.6" />
<stop offset="100%" style={`stop-color:${this.colour};stop-opacity:1`} />
</radialGradient>
</defs>
<filter id="explosion">
<feGaussianBlur stdDeviation="4"/>
<feTurbulence type="turbulence" baseFrequency="0.001" numOctaves="3" result="turbulence"/>
<feDisplacementMap in2="turbulence" in="SourceGraphic" scale="1" xChannelSelector="A" yChannelSelector="A"/>
</filter> </filter>
{sword(this.colour)} {arc()}
{this.charges} {this.charges}
</svg> </svg>
); );
} }
componentDidMount() { componentDidMount() {
if (!this.props.team) { /* if (!this.props.team) {
anime.set('.skill-anim', { anime.set('.skill-anim', {
rotate: Math.random() * 180 + 90, rotate: Math.random() * 180 + 90,
}); });
@ -110,7 +97,6 @@ class AttackCharge extends Component {
delay: (duration * 3 / 4), delay: (duration * 3 / 4),
}); });
const projectiles = document.querySelectorAll('#projectile');
projectiles.forEach(proj => { projectiles.forEach(proj => {
anime({ anime({
targets: proj, targets: proj,
@ -121,6 +107,20 @@ class AttackCharge extends Component {
easing: 'easeInQuad', easing: 'easeInQuad',
}); });
}); });
*/
const siphon = document.querySelectorAll('#siphon');
anime({
targets: siphon,
keyframes: [
{ r: '110', stroke: '#1FF01F' },
{ r: '80', stroke: '#1FF01F' },
{ r: '50', stroke: '#3498db' },
{ r: '20', stroke: '#3498db' },
],
duration,
easing: 'easeInCubic',
loop: true,
});
} }
} }

View File

@ -383,6 +383,8 @@ function randomPoints(numPoints, radius, dimensions) {
} }
const removeTier = skill => { const removeTier = skill => {
if (skill.includes('SiphonTick')) return 'SiphonTick';
if (skill.includes('Strike')) return 'Strike'; if (skill.includes('Strike')) return 'Strike';
if (skill.includes('Heal')) return 'Heal'; if (skill.includes('Heal')) return 'Heal';
if (skill.includes('Blast')) return 'Blast'; if (skill.includes('Blast')) return 'Blast';