Merge branch 'develop' of ssh://mnml.gg:40022/~/mnml into develop
This commit is contained in:
commit
437eaf8039
@ -40,7 +40,7 @@ function Skill(props) {
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const s = construct.skills[i];
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const s = construct.skills[i];
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const ko = construct.green_life.value === 0 ? 'ko' : '';
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const ko = construct.green_life.value === 0 ? 'ko' : '';
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if (!s) {
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if (!s || !game) {
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return (
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return (
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<button
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<button
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disabled='true'
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disabled='true'
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@ -26,6 +26,7 @@ class TargetSvg extends Component {
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render(props, state) {
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render(props, state) {
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const { game, account, animating, animTarget } = props;
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const { game, account, animating, animTarget } = props;
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const { width, height } = state;
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const { width, height } = state;
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if (!game) return false; // game will be null when battle ends
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// resolutions happening
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// resolutions happening
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// just put skill name up
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// just put skill name up
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@ -9,14 +9,15 @@ function registerEvents(store) {
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store.dispatch(actions.setPing(ping));
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store.dispatch(actions.setPing(ping));
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}
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}
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function setTeam(team) {
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store.dispatch(actions.setTeam(team));
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}
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function setNav(v) {
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function setNav(v) {
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store.dispatch(actions.setNav(v));
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store.dispatch(actions.setNav(v));
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}
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}
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function setTeam(team) {
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store.dispatch(actions.setTeam(team));
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setNav('list');
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}
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function setConstructList(constructs) {
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function setConstructList(constructs) {
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store.dispatch(actions.setConstructs(constructs));
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store.dispatch(actions.setConstructs(constructs));
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}
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}
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@ -1238,9 +1238,6 @@ pub fn get_combos() -> Vec<Combo> {
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Combo { components: Item::Break.combo(), item: Item::Break },
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Combo { components: Item::Break.combo(), item: Item::Break },
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Combo { components: Item::BreakPlus.combo(), item: Item::BreakPlus },
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Combo { components: Item::BreakPlus.combo(), item: Item::BreakPlus },
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Combo { components: Item::BreakPlusPlus.combo(), item: Item::BreakPlusPlus },
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Combo { components: Item::BreakPlusPlus.combo(), item: Item::BreakPlusPlus },
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Combo { components: Item::Absorb.combo(), item: Item::Absorb },
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Combo { components: Item::AbsorbPlus.combo(), item: Item::AbsorbPlus },
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Combo { components: Item::AbsorbPlusPlus.combo(), item: Item::AbsorbPlusPlus },
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Combo { components: Item::Banish.combo(), item: Item::Banish },
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Combo { components: Item::Banish.combo(), item: Item::Banish },
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Combo { components: Item::BanishPlus.combo(), item: Item::BanishPlus },
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Combo { components: Item::BanishPlus.combo(), item: Item::BanishPlus },
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Combo { components: Item::BanishPlusPlus.combo(), item: Item::BanishPlusPlus },
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Combo { components: Item::BanishPlusPlus.combo(), item: Item::BanishPlusPlus },
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@ -242,7 +242,7 @@ fn logout(req: &mut Request) -> IronResult<Response> {
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tx.commit().or(Err(MnmlHttpError::ServerError))?;
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tx.commit().or(Err(MnmlHttpError::ServerError))?;
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let mut res = iron_response(status::Ok, "token_res".to_string());
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let mut res = iron_response(status::Ok, "logout".to_string());
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res.headers.set(SetCookie(vec![AUTH_CLEAR.to_string()]));
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res.headers.set(SetCookie(vec![AUTH_CLEAR.to_string()]));
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Ok(res)
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Ok(res)
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@ -314,7 +314,7 @@ fn post_resolve(_skill: Skill, game: &mut Game, mut resolutions: Resolutions) ->
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.find(|e| e.effect == Effect::Absorb).unwrap().clone();
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.find(|e| e.effect == Effect::Absorb).unwrap().clone();
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match meta {
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match meta {
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Some(EffectMeta::Skill(s)) => {
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Some(EffectMeta::Skill(s)) => {
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resolutions = absorption(&mut target, &mut source, resolutions, skill, amount, s);
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resolutions = absorption(&mut source, &mut target, resolutions, skill, amount, s);
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},
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},
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_ => panic!("no absorb skill"),
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_ => panic!("no absorb skill"),
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};
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};
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@ -1495,7 +1495,7 @@ fn electrocute(source: &mut Construct, target: &mut Construct, mut results: Reso
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let electrocute = ConstructEffect::new(effect, duration).set_tick(Cast::new_tick(source, target, tick_skill));
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let electrocute = ConstructEffect::new(effect, duration).set_tick(Cast::new_tick(source, target, tick_skill));
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results.push(Resolution::new(source, target)
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results.push(Resolution::new(source, target)
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.event(target.add_effect(skill, electrocute))
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.event(target.add_effect(skill, electrocute))
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.stages(EventStages::StartPost));
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.stages(EventStages::EndPost));
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return electrocute_tick(source, target, results, tick_skill);
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return electrocute_tick(source, target, results, tick_skill);
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}
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}
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@ -1679,7 +1679,7 @@ fn purge(source: &mut Construct, target: &mut Construct, mut results: Resolution
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if turns > 0 {
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if turns > 0 {
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let mut effect = skill.effect()[0];
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let mut effect = skill.effect()[0];
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effect.duration = effect.duration * turns;
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effect.duration = effect.duration * turns;
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results.push(Resolution::new(source, target).event(target.add_effect(skill, effect)));
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results.push(Resolution::new(source, target).event(target.add_effect(skill, effect)).stages(EventStages::PostOnly));
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}
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}
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return results;
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return results;
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