This commit is contained in:
ntr
2019-08-08 16:27:23 +10:00
parent 0e23c890ef
commit 4906eb3e39
6 changed files with 126 additions and 23 deletions
+82
View File
@@ -0,0 +1,82 @@
const preact = require('preact');
const { connect } = require('preact-redux');
const actions = require('../actions');
const { ConstructAvatar } = require('./construct');
const addState = connect(
function receiveState(state) {
const {
instance,
account,
} = state;
return {
instance,
account,
};
},
);
function FaceoffConstruct(args) {
const {
construct
} = args;
return (
<div class='game-construct'>
<h3 class="name"> {construct.name} </h3>
<ConstructAvatar construct={construct} />
</div>
)
}
function Faceoff(props) {
const {
instance,
account,
} = props;
if (!instance) return <div>...</div>;
const otherTeam = instance.players.find(t => t.id !== account.id);
const playerTeam = instance.players.find(t => t.id === account.id);
function PlayerTeam(team) {
const constructs = team.constructs.map((c, i) =>
<FaceoffConstruct key={c.id} construct={c}/>);
const classes = `team player ${team.ready ? 'ready' : ''}`
return (
<div class={classes}>
{constructs}
</div>
);
}
function OpponentTeam(team) {
const constructs = team.constructs.map((c, i) =>
<FaceoffConstruct key={c.id} construct={c}/>);
const classes = `team opponent ${team.ready ? 'ready' : ''}`
return (
<div class={classes}>
{constructs}
</div>
);
}
return (
<main class="faceoff">
<h1 class={`opponent-name ${otherTeam.ready ? 'ready' : ''}`}>{otherTeam.name}</h1>
{OpponentTeam(otherTeam)}
{PlayerTeam(playerTeam)}
<h1 class={`player-name ${playerTeam.ready ? 'ready' : ''}`}>{playerTeam.name}</h1>
</main>
);
}
module.exports = addState(Faceoff);
+2 -5
View File
@@ -6,6 +6,7 @@ const InfoContainer = require('./info.container');
const InstanceConstructsContainer = require('./instance.constructs');
// const EquipmentContainer = require('./instance.equip');
const ScoreBoard = require('./scoreboard');
const Faceoff = require('./faceoff');
const actions = require('../actions');
@@ -49,11 +50,7 @@ function Instance(args) {
if (!instance) return false;
if (instance.phase !== 'InProgress') {
return (
<main class="instance lobby" onMouseOver={() => setInfo(null)} >
<ScoreBoard />
</main>
);
return <Faceoff />;
}
function instanceClick(e) {
@@ -11,10 +11,6 @@ const addState = connect(
function receiveState(state) {
const { ws, instance, player, account, itemInfo, itemEquip, activeConstruct } = state;
function sendInstanceReady() {
return ws.sendInstanceReady(instance.id);
}
function sendVboxApply(constructId, i) {
return ws.sendVboxApply(instance.id, constructId, i);
}
@@ -27,7 +23,6 @@ const addState = connect(
instance,
player,
account,
sendInstanceReady,
sendVboxApply,
itemInfo,
itemEquip,