nginx conf
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ops/cryps.gg.nginx.conf
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44
ops/cryps.gg.nginx.conf
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@ -0,0 +1,44 @@
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upstream cryps {
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server 127.0.0.1:40000;
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}
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map $http_upgrade $connection_upgrade {
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default upgrade;
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'' close;
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}
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server {
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root /home/git/cryps/client/dist/;
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index index.html;
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server_name cryps.gg; # managed by Certbot
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location / {
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try_files $uri $uri/ =404;
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}
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listen [::]:443 ssl ipv6only=on; # managed by Certbot
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listen 443 ssl; # managed by Certbot
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ssl_certificate /etc/letsencrypt/live/cryps.gg/fullchain.pem; # managed by Certbot
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ssl_certificate_key /etc/letsencrypt/live/cryps.gg/privkey.pem; # managed by Certbot
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include /etc/letsencrypt/options-ssl-nginx.conf; # managed by Certbot
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ssl_dhparam /etc/letsencrypt/ssl-dhparams.pem; # managed by Certbot
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location /ws {
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proxy_pass http://cryps;
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proxy_http_version 1.1;
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proxy_set_header Upgrade $http_upgrade;
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proxy_set_header Connection $connection_upgrade;
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}
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}
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server {
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if ($host = cryps.gg) {
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return 301 https://$host$request_uri;
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} # managed by Certbot
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listen 80 ;
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listen [::]:80 ;
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server_name cryps.gg;
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return 404; # managed by Certbot
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}
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@ -7,5 +7,5 @@ sudo -u postgres createdb cryps
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sudo -u postgres createuser --encrypted cryps
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sudo -u postgres psql -c "alter user cryps with encrypted password 'craftbeer';"
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npm i
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# npm i
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npm run migrate
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@ -53,6 +53,8 @@
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* delete games when a cryp is deleted
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* does this need to happen? can have historical games
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* run nginx as not root
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# Mechanic Ideas
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teams
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1v1 2v2 3v3
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@ -69,7 +69,7 @@ impl Rpc {
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}
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}
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fn game_state(data: Vec<u8>, tx: &mut Transaction, account: Option<Account>, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
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fn game_state(data: Vec<u8>, tx: &mut Transaction, account: Option<Account>, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
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let a = match account {
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Some(a) => a,
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None => return Err(err_msg("auth required")),
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