changelogs

This commit is contained in:
Mashy 2019-11-06 17:14:20 +10:00
parent 9e5bfea0ce
commit 4b6f3becd2

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@ -27,11 +27,23 @@ This project adheres to [Semantic Versioning](http://semver.org/).
- Vbox phase everything is now in one view
- Game constructs and animations are much larger in mobile view
- Amplify
Now increases green power
- Absorb
- Reduced duration and cooldown from 2T -> 1T (Absorption duration unchanged)
- Absorption damage is now based on all damage taken (previously only green damage taken)
- Now recharges blue life based on 95 / 120 / 155 blue power
- Banish
Reduced cooldown to 1T
- Decay
Removed cooldown
- Haste / Hybrid
Fixed issue when hybridblast and hastestrike wouldn't trigger from upgraded + skills
- Intercept
- Reduced duration to 1T down from 2T
- Reduced cooldown to 1T down from 2T