diff --git a/html-client/src/components/game.component.jsx b/html-client/src/components/game.component.jsx
index 86671889..6a8210df 100644
--- a/html-client/src/components/game.component.jsx
+++ b/html-client/src/components/game.component.jsx
@@ -101,7 +101,6 @@ function GamePanel(props) {
style={ activeSkill ? { cursor: 'pointer' } : {}}
className={`cryp-box ${ko}`} >
-
selectSkillTarget(cryp.id)} >
diff --git a/html-client/src/components/game.container.jsx b/html-client/src/components/game.container.jsx
index 2e083676..2691043c 100644
--- a/html-client/src/components/game.container.jsx
+++ b/html-client/src/components/game.container.jsx
@@ -38,7 +38,7 @@ const addState = connect(
function receiveDispatch(dispatch) {
function setActiveSkill(crypId, skill) {
dispatch(actions.setActiveSkill(crypId, skill));
- particlesJS(`particles-${crypId}`, config);
+ // particlesJS(`particles-${crypId}`, config);
}
function setActiveIncoming(skillId) {