From 4c16afa78609836426efd745d3b29996cdd051ab Mon Sep 17 00:00:00 2001 From: ntr Date: Tue, 2 Apr 2019 18:15:40 +1100 Subject: [PATCH] take particles out for prod --- html-client/src/components/game.component.jsx | 1 - html-client/src/components/game.container.jsx | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/html-client/src/components/game.component.jsx b/html-client/src/components/game.component.jsx index 86671889..6a8210df 100644 --- a/html-client/src/components/game.component.jsx +++ b/html-client/src/components/game.component.jsx @@ -101,7 +101,6 @@ function GamePanel(props) { style={ activeSkill ? { cursor: 'pointer' } : {}} className={`cryp-box ${ko}`} >
-
selectSkillTarget(cryp.id)} > diff --git a/html-client/src/components/game.container.jsx b/html-client/src/components/game.container.jsx index 2e083676..2691043c 100644 --- a/html-client/src/components/game.container.jsx +++ b/html-client/src/components/game.container.jsx @@ -38,7 +38,7 @@ const addState = connect( function receiveDispatch(dispatch) { function setActiveSkill(crypId, skill) { dispatch(actions.setActiveSkill(crypId, skill)); - particlesJS(`particles-${crypId}`, config); + // particlesJS(`particles-${crypId}`, config); } function setActiveIncoming(skillId) {