item conversion for buff

This commit is contained in:
ntr 2019-05-21 14:40:23 +10:00
parent 9dcabe3e8e
commit 4d9892ec57
2 changed files with 14 additions and 5 deletions

View File

@ -8,6 +8,14 @@ This project adheres to [Semantic Versioning](http://semver.org/).
### Changed
## [In Progress]
### Added
Added `Buff` as a skill
Increases Speed and RedDamage by 25%
Duration 2T
No CD
*BALANCE*
- purify
- 1 effect from all cryps at level 2
@ -51,7 +59,7 @@ New skill `Impurity`
Slow effect lasts 3T
Cooldown 1T
- Amplify
- Amplify
Changed to Buff + RB (was Buff + BB)
Inc red and blue multiplier changed 200% -> 150%
Increases both red and blue power.
@ -67,11 +75,11 @@ New skill `Impurity`
RNG range changed from (0 - 20%) -> (0 - 30%)
Same dmg range but more RNG
- Curse
- Curse
Inc red and blue multiplier changed 200% -> 150%
`(More reworks soon to make this skill fun)`
- Haste
- Haste
Changed to Buff + RG (was Buff + RB)
Buff causes target to deal an extra attack when using red attack base skills (strike / slay / chaos)
Extra attack does 25% source speed as red damage
@ -97,7 +105,7 @@ New skill `Impurity`
- Strike
Change multipliers T1/T2/T3 (110/130/150 -> 90/110/130)
- Taunt
- Taunt
Changed to Buff + RR (was Buff + RG)
Now recharges 80% source red damage as red life to target

View File

@ -457,6 +457,7 @@ impl From<Skill> for Item {
Skill::Banish => Item::Banish,
Skill::Blast => Item::Blast,
Skill::Block => Item::Block,
Skill::Buff => Item::Buff,
Skill::Chaos => Item::Chaos,
Skill::Curse => Item::Curse,
Skill::Clutch => Item::Clutch,
@ -495,7 +496,7 @@ impl From<Skill> for Item {
Skill::TestBlock => Item::TestBlock,
Skill::TestParry => Item::TestParry,
Skill::TestSiphon => Item::TestSiphon,
_ => panic!("{:?} not implemented as a item", skill),
_ => panic!("{:?} not implemented with item conversion", skill),
}
}
}