item conversion for buff
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@ -8,6 +8,14 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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### Changed
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### Changed
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## [In Progress]
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## [In Progress]
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### Added
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Added `Buff` as a skill
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Increases Speed and RedDamage by 25%
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Duration 2T
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No CD
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*BALANCE*
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*BALANCE*
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- purify
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- purify
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- 1 effect from all cryps at level 2
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- 1 effect from all cryps at level 2
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@ -457,6 +457,7 @@ impl From<Skill> for Item {
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Skill::Banish => Item::Banish,
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Skill::Banish => Item::Banish,
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Skill::Blast => Item::Blast,
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Skill::Blast => Item::Blast,
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Skill::Block => Item::Block,
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Skill::Block => Item::Block,
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Skill::Buff => Item::Buff,
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Skill::Chaos => Item::Chaos,
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Skill::Chaos => Item::Chaos,
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Skill::Curse => Item::Curse,
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Skill::Curse => Item::Curse,
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Skill::Clutch => Item::Clutch,
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Skill::Clutch => Item::Clutch,
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@ -495,7 +496,7 @@ impl From<Skill> for Item {
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Skill::TestBlock => Item::TestBlock,
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Skill::TestBlock => Item::TestBlock,
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Skill::TestParry => Item::TestParry,
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Skill::TestParry => Item::TestParry,
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Skill::TestSiphon => Item::TestSiphon,
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Skill::TestSiphon => Item::TestSiphon,
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_ => panic!("{:?} not implemented as a item", skill),
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_ => panic!("{:?} not implemented with item conversion", skill),
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}
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}
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}
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}
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}
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}
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