change scale mode
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parent
cda20d40db
commit
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2
client/package.json
Normal file → Executable file
2
client/package.json
Normal file → Executable file
@ -21,7 +21,7 @@
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"keymaster": "^1.6.2",
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"keymaster": "^1.6.2",
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"lodash": "^4.17.11",
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"lodash": "^4.17.11",
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"parcel": "^1.9.7",
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"parcel": "^1.9.7",
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"phaser": "^3",
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"phaser": "^3.16.0-rc3",
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"redux": "^4.0.0"
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"redux": "^4.0.0"
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},
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},
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"devDependencies": {
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"devDependencies": {
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3
client/src/scenes/cryps.js
Normal file → Executable file
3
client/src/scenes/cryps.js
Normal file → Executable file
@ -11,7 +11,7 @@ function renderCryps() {
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// backgroundColor: '#181818',
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// backgroundColor: '#181818',
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resolution: window.devicePixelRatio,
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resolution: window.devicePixelRatio,
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scale: {
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scale: {
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mode: Phaser.DOM.WIDTH_CONTROLS_HEIGHT,
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mode: Phaser.Scale.FIT,
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width: 1600,
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width: 1600,
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height: 1000,
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height: 1000,
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max: {
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max: {
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@ -59,6 +59,7 @@ function renderCryps() {
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window.addEventListener('mouseup', () => game.registry.set('pan', false));
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window.addEventListener('mouseup', () => game.registry.set('pan', false));
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window.addEventListener('mousedown', () => game.registry.set('pan', true));
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window.addEventListener('mousedown', () => game.registry.set('pan', true));
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window.addEventListener('resize', () => {
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window.addEventListener('resize', () => {
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console.log(game);
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game.scale.displaySize.maxWidth = window.innerHeight * 1.6;
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game.scale.displaySize.maxWidth = window.innerHeight * 1.6;
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game.scale.displaySize.maxHeight = window.innerHeight;
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game.scale.displaySize.maxHeight = window.innerHeight;
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});
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});
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@ -59,7 +59,7 @@ Buff `Base ally targetted skill - significantly increase ally speed`
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### Slow ###
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### Slow ###
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Combine `Base Skill Debuff + 1 Red & 2 Blue`
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Combine `Base Skill Debuff + 1 Red & 2 Blue`
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Buff `Base ally targetted skill - significantly increase ally speed`
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Buff `Base ally targetted skill - significantly decrease enemy speed`
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# Non-Violence Type #
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# Non-Violence Type #
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