strike stuff
This commit is contained in:
parent
0edfe55387
commit
50f2afd657
@ -97,7 +97,7 @@ dl {
|
||||
&.animations-test {
|
||||
grid-template-columns: 1fr 9fr 1fr;
|
||||
grid-template-areas:
|
||||
"hdr hdr ctrl"
|
||||
"nav hdr ctrl"
|
||||
"nav main ctrl"
|
||||
"nav main ctrl";
|
||||
|
||||
|
||||
@ -6,6 +6,7 @@ const eachSeries = require('async/eachSeries');
|
||||
const actions = require('./actions');
|
||||
const { TIMES } = require('./constants');
|
||||
const animations = require('./animations.utils');
|
||||
const { removeTier } = require('./utils');
|
||||
|
||||
const SOCKET_URL = process.env.NODE_ENV === 'production' ? 'wss://mnml.gg/api/ws' : 'ws://localhost/api/ws';
|
||||
|
||||
@ -28,6 +29,7 @@ function createSocket(store) {
|
||||
|
||||
if (animating) return false;
|
||||
store.dispatch(actions.setAnimating(true));
|
||||
// stop fetching the game state til animations are done
|
||||
return eachSeries(newRes, (r, cb) => {
|
||||
if (['Disable', 'TargetKo'].includes(r.event[0])) return cb();
|
||||
|
||||
@ -37,15 +39,14 @@ function createSocket(store) {
|
||||
const timeout = animations.getTime(sequence);
|
||||
const anims = animations.getObjects(r, sequence, game, account);
|
||||
const text = animations.getText(r, sequence);
|
||||
store.dispatch(actions.setAnimFocus(animations.getFocusTargets(r, game)));
|
||||
|
||||
store.dispatch(actions.setAnimFocus(animations.getFocusTargets(r)));
|
||||
|
||||
if (sequence.includes('START_SKILL')) store.dispatch(actions.setAnimSource(anims.animSource));
|
||||
if (sequence.includes('END_SKILL')) {
|
||||
if (sequence.includes('START_SKILL') && anims.animSource) store.dispatch(actions.setAnimSource(anims.animSource));
|
||||
if (sequence.includes('END_SKILL') && anims.animTarget) {
|
||||
store.dispatch(actions.setAnimTarget(anims.animTarget));
|
||||
if (!['Banish', 'Invert'].includes(anims.animTarget.skill)) store.dispatch(actions.setAnimCb(cb));
|
||||
if (!['Banish', 'Invert'].includes(removeTier(anims.animTarget.skill))) store.dispatch(actions.setAnimCb(cb));
|
||||
}
|
||||
if (sequence.includes('POST_SKILL')) {
|
||||
if (sequence.includes('POST_SKILL' && text)) {
|
||||
// timeout to prevent text classes from being added too soon
|
||||
setTimeout(
|
||||
() => store.dispatch(actions.setAnimText(text)),
|
||||
@ -58,7 +59,7 @@ function createSocket(store) {
|
||||
store.dispatch(actions.setAnimText(null));
|
||||
store.dispatch(actions.setAnimFocus([]));
|
||||
if (!sequence.includes('END_SKILL')
|
||||
|| ['Banish', 'Invert'].includes(anims.animTarget.skill)) return cb();
|
||||
|| ['Banish', 'Invert'].includes(removeTier(anims.animTarget.skill))) return cb();
|
||||
return true;
|
||||
}, timeout);
|
||||
}, err => {
|
||||
@ -70,7 +71,6 @@ function createSocket(store) {
|
||||
store.dispatch(actions.setAnimating(false));
|
||||
|
||||
store.dispatch(actions.setSkip(false));
|
||||
store.dispatch(actions.setResolution(null));
|
||||
|
||||
// set the game state so resolutions don't fire twice
|
||||
store.dispatch(actions.setGame(game));
|
||||
|
||||
@ -20,6 +20,12 @@ class Strike extends Component {
|
||||
}
|
||||
|
||||
render() {
|
||||
// const { x, y } = (this.props && this.props.direction) || { x: 0, y: 0 };
|
||||
// const angle = (Math.atan(y / x) * (180 / Math.PI)) + 90;
|
||||
// console.log(x, -y);
|
||||
// console.log(angle);
|
||||
// can't get this shit to work
|
||||
|
||||
return (
|
||||
<svg
|
||||
class='strike-anim'
|
||||
@ -32,8 +38,9 @@ class Strike extends Component {
|
||||
<feDisplacementMap in2="turbulence" in="SourceGraphic" scale="1" xChannelSelector="R" yChannelSelector="G"></feDisplacementMap>
|
||||
</filter>
|
||||
<g>
|
||||
<rect x="200" y="400"
|
||||
width="12" height="100" stroke-width="0" fill={COLOURS.RED} style={{ filter: 'url("#strikeFilter")' }} />
|
||||
<rect x="200" y="400"
|
||||
width="12" height="100" stroke-width="0" fill={COLOURS.RED} style={{ filter: 'url("#strikeFilter")' }}
|
||||
/>
|
||||
</g>
|
||||
</svg>
|
||||
);
|
||||
@ -43,11 +50,11 @@ class Strike extends Component {
|
||||
this.animations.push(anime({
|
||||
targets: ['#strike rect'],
|
||||
easing: 'easeOutExpo',
|
||||
y: [400, 200, 200],
|
||||
y: [800, 100, 100],
|
||||
x: [200, 0, 200],
|
||||
height: [200, 10, 0],
|
||||
width: [20, 400, 0],
|
||||
delay: TIMES.TARGET_DELAY_MS,
|
||||
delay: TIMES.TARGET_DELAY_MS / 2,
|
||||
duration: TIMES.TARGET_DURATION_MS,
|
||||
}));
|
||||
|
||||
|
||||
@ -35,7 +35,7 @@ function testGame(uuid) {
|
||||
"constructs": [
|
||||
{
|
||||
"id": "82e8b940-411c-42a1-8fc2-484ec7207734",
|
||||
"img": "8446736d-d682-4588-b8a0-5b7ba53bdb55",
|
||||
"img": "b1be1dfe-f8b5-4467-8406-11f22ffb9e95",
|
||||
"account": "8552e0bf-340d-4fc8-b6fc-3d56b68fe2a1",
|
||||
"red_damage": {
|
||||
"base": 256,
|
||||
@ -109,7 +109,7 @@ function testGame(uuid) {
|
||||
},
|
||||
{
|
||||
"id": "96ca4a0e-fed2-4ea2-9ec5-ae308f8dde4b",
|
||||
"img": "8446736d-d682-4588-b8a0-5b7ba53bdb55",
|
||||
"img": "b1be1dfe-f8b5-4467-8406-11f22ffb9e95",
|
||||
"account": "8552e0bf-340d-4fc8-b6fc-3d56b68fe2a1",
|
||||
"red_damage": {
|
||||
"base": 256,
|
||||
@ -186,7 +186,7 @@ function testGame(uuid) {
|
||||
{
|
||||
"id": "ea302c35-d326-475c-a867-8ad5b162165a",
|
||||
"account": "8552e0bf-340d-4fc8-b6fc-3d56b68fe2a1",
|
||||
"img": "8446736d-d682-4588-b8a0-5b7ba53bdb55",
|
||||
"img": "b1be1dfe-f8b5-4467-8406-11f22ffb9e95",
|
||||
"red_damage": {
|
||||
"base": 256,
|
||||
"value": Math.floor(Math.random() * 10000),
|
||||
@ -302,7 +302,7 @@ function testGame(uuid) {
|
||||
{
|
||||
"id": "3aa0f284-1e1b-4054-b38a-b2d50db471bd",
|
||||
"account": uuid,
|
||||
"img": "8446736d-d682-4588-b8a0-5b7ba53bdb55",
|
||||
"img": "b1be1dfe-f8b5-4467-8406-11f22ffb9e95",
|
||||
"red_damage": {
|
||||
"base": 256,
|
||||
"value": Math.floor(Math.random() * 10000),
|
||||
@ -389,7 +389,7 @@ function testGame(uuid) {
|
||||
{
|
||||
"id": "50e5d94e-8ebe-495c-a916-3eb509ff4683",
|
||||
"account": uuid,
|
||||
"img": "8446736d-d682-4588-b8a0-5b7ba53bdb55",
|
||||
"img": "b1be1dfe-f8b5-4467-8406-11f22ffb9e95",
|
||||
"red_damage": {
|
||||
"base": 256,
|
||||
"value": Math.floor(Math.random() * 10000),
|
||||
@ -470,7 +470,7 @@ function testGame(uuid) {
|
||||
{
|
||||
"id": "5d49fe65-27f0-4372-90a3-334ef906a0f5",
|
||||
"account": uuid,
|
||||
"img": "8446736d-d682-4588-b8a0-5b7ba53bdb55",
|
||||
"img": "b1be1dfe-f8b5-4467-8406-11f22ffb9e95",
|
||||
"red_damage": {
|
||||
"base": 256,
|
||||
"value": Math.floor(Math.random() * 10000),
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user