Bug fixes
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8c3a2f1438
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@ -25,9 +25,9 @@ const menuNavigationHeight = () => Math.floor(CANVAS_HEIGHT() * 0.3);
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const menuNavigationX = () => Math.floor(CANVAS_WIDTH() * 0.5);
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const menuNavigationX = () => Math.floor(CANVAS_WIDTH() * 0.5);
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const menuNavigationY = () => Math.floor(CANVAS_HEIGHT() * 0.7);
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const menuNavigationY = () => Math.floor(CANVAS_HEIGHT() * 0.7);
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const menuMainWidth = () => Math.floor(CANVAS_WIDTH * 0.7);
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const menuMainWidth = () => Math.floor(CANVAS_WIDTH() * 0.7);
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const menuMainHeight = () => Math.floor(CANVAS_HEIGHT * 0.5);
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const menuMainHeight = () => Math.floor(CANVAS_HEIGHT() * 0.5);
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const menuMainX = () => Math.floor(CANVAS_WIDTH * 0.4);
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const menuMainX = () => Math.floor(CANVAS_WIDTH() * 0.4);
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const menuMainY = () => headerHeight();
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const menuMainY = () => headerHeight();
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2
client/src/scenes/cryps.js
Normal file → Executable file
2
client/src/scenes/cryps.js
Normal file → Executable file
@ -11,7 +11,7 @@ function renderCryps() {
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// backgroundColor: '#181818',
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// backgroundColor: '#181818',
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resolution: window.devicePixelRatio,
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resolution: window.devicePixelRatio,
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scale: {
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scale: {
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mode: Phaser.Scale.RESIZE,
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mode: Phaser.Scale.FIT,
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width: Math.floor(window.innerHeight * 1.6),
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width: Math.floor(window.innerHeight * 1.6),
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height: Math.floor(window.innerHeight),
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height: Math.floor(window.innerHeight),
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max: {
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max: {
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3
client/src/scenes/menu.js
Normal file → Executable file
3
client/src/scenes/menu.js
Normal file → Executable file
@ -8,7 +8,6 @@ const ItemList = require('./item.list');
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const Zones = require('./zones');
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const Zones = require('./zones');
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const GameList = require('./game.list');
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const GameList = require('./game.list');
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const StatSheet = require('./statsheet');
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const StatSheet = require('./statsheet');
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const SpecSheet = require('./specsheet');
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const ItemInfo = require('./item.info');
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const ItemInfo = require('./item.info');
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const FIXED_MENU_SCENES = [
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const FIXED_MENU_SCENES = [
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@ -21,7 +20,6 @@ const MAIN_MENU_SCENES = [
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'Zones',
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'Zones',
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'GameList',
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'GameList',
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'StatSheet',
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'StatSheet',
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'SpecSheet',
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'ItemInfo',
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'ItemInfo',
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];
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];
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@ -55,7 +53,6 @@ class Menu extends Phaser.Scene {
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case 'zone': return this.newMainScene('Zones', Zones, data);
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case 'zone': return this.newMainScene('Zones', Zones, data);
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case 'gameList': return this.newMainScene('GameList', GameList, data);
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case 'gameList': return this.newMainScene('GameList', GameList, data);
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case 'crypStats': return this.newMainScene('StatSheet', StatSheet, data);
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case 'crypStats': return this.newMainScene('StatSheet', StatSheet, data);
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case 'crypSpec': return this.newMainScene('SpecSheet', SpecSheet, data);
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case 'itemInfo': return this.newMainScene('ItemInfo', ItemInfo, data);
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case 'itemInfo': return this.newMainScene('ItemInfo', ItemInfo, data);
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default: return false;
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default: return false;
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}
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}
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